CBaseEntity: Mark some methods as nonvirtual, fix some regressions with

func_healthcharger/recharger, trigger_gravity
This commit is contained in:
Marco Cawthorne 2021-09-22 20:56:20 +02:00
parent 451beedb0c
commit 5439bfb59b
Signed by: eukara
GPG key ID: C196CD8BA993248A
5 changed files with 68 additions and 54 deletions

View file

@ -44,6 +44,7 @@ class func_healthcharger:CBaseTrigger
virtual void(void) OnPlayerUse; virtual void(void) OnPlayerUse;
virtual void(string, string) SpawnKey; virtual void(string, string) SpawnKey;
virtual void(void) ResetHealth; virtual void(void) ResetHealth;
virtual void(void) Respawn;
}; };
void void
@ -154,6 +155,17 @@ func_healthcharger::SpawnKey(string strKey, string strValue)
} }
} }
void
func_healthcharger::Respawn(void)
{
SetSolid(SOLID_BSP);
SetMovetype(MOVETYPE_PUSH);
SetOrigin(GetSpawnOrigin());
SetModel(GetSpawnModel());
PlayerUse = OnPlayerUse;
ResetHealth();
}
void void
func_healthcharger::func_healthcharger(void) func_healthcharger::func_healthcharger(void)
{ {
@ -166,11 +178,4 @@ func_healthcharger::func_healthcharger(void)
precache_sound(m_strSndFirst); precache_sound(m_strSndFirst);
precache_sound(m_strSndCharging); precache_sound(m_strSndCharging);
precache_sound(m_strSndDone); precache_sound(m_strSndDone);
SetSolid(SOLID_BSP);
SetMovetype(MOVETYPE_PUSH);
SetOrigin(origin);
SetModel(model);
PlayerUse = OnPlayerUse;
ResetHealth();
} }

View file

@ -44,6 +44,7 @@ class func_recharge:CBaseTrigger
virtual void(void) OnPlayerUse; virtual void(void) OnPlayerUse;
virtual void(string, string) SpawnKey; virtual void(string, string) SpawnKey;
virtual void(void) ResetHealth; virtual void(void) ResetHealth;
virtual void(void) Respawn;
}; };
void void
@ -160,6 +161,17 @@ func_recharge::SpawnKey(string strKey, string strValue)
} }
} }
void
func_recharge::Respawn(void)
{
SetSolid(SOLID_BSP);
SetMovetype(MOVETYPE_PUSH);
SetOrigin(GetSpawnOrigin());
SetModel(GetSpawnModel());
PlayerUse = OnPlayerUse;
ResetHealth();
}
void void
func_recharge::func_recharge(void) func_recharge::func_recharge(void)
{ {
@ -172,11 +184,4 @@ func_recharge::func_recharge(void)
precache_sound(m_strSndFirst); precache_sound(m_strSndFirst);
precache_sound(m_strSndCharging); precache_sound(m_strSndCharging);
precache_sound(m_strSndDone); precache_sound(m_strSndDone);
SetSolid(SOLID_BSP);
SetMovetype(MOVETYPE_PUSH);
SetOrigin(origin);
SetModel(model);
PlayerUse = OnPlayerUse;
ResetHealth();
} }

View file

@ -61,12 +61,12 @@ class CBaseEntity
string m_parent; string m_parent;
/* Reliable APIs */ /* Reliable APIs */
virtual vector(void) GetSpawnOrigin; nonvirtual vector(void) GetSpawnOrigin;
virtual vector(void) GetSpawnAngles; nonvirtual vector(void) GetSpawnAngles;
virtual string(void) GetSpawnModel; nonvirtual string(void) GetSpawnModel;
virtual float(void) GetSpawnHealth; nonvirtual float(void) GetSpawnHealth;
virtual int(void) HasPropData; nonvirtual int(void) HasPropData;
virtual __variant(int) GetPropData; nonvirtual __variant(int) GetPropData;
/* Input/Output System */ /* Input/Output System */
string m_strOnTrigger; string m_strOnTrigger;
@ -74,37 +74,37 @@ class CBaseEntity
string m_strOnUser2; string m_strOnUser2;
string m_strOnUser3; string m_strOnUser3;
string m_strOnUser4; string m_strOnUser4;
virtual void(entity, string) UseOutput; nonvirtual void(entity, string) UseOutput;
virtual string(string) CreateOutput; nonvirtual string(string) CreateOutput;
virtual void(entity, string, string) Input; virtual void(entity, string, string) Input;
void(void) CBaseEntity; void(void) CBaseEntity;
virtual void(void) Respawn; virtual void(void) Respawn;
virtual void(void) Hide; virtual void(void) Hide;
virtual void(void) ParentUpdate;
virtual void(void) EvaluateEntity; virtual void(void) EvaluateEntity;
virtual float(entity, float) SendEntity; virtual float(entity, float) SendEntity;
virtual void(void) Pain; virtual void(void) Pain;
virtual void(void) Death; virtual void(void) Death;
virtual void(void) SpawnInit; nonvirtual void(void) SpawnInit;
nonvirtual void(void) ParentUpdate;
#endif #endif
/* we only provide these for networked keys, so we can send updates */ /* we only provide these for networked keys, so we can send updates */
virtual void(float) SetSendFlags; nonvirtual void(float) SetSendFlags;
virtual void(float) SetEffects; nonvirtual void(float) SetEffects;
virtual void(float) SetFrame; nonvirtual void(float) SetFrame;
virtual void(string) SetModel; nonvirtual void(string) SetModel;
virtual void(float) SetModelindex; nonvirtual void(float) SetModelindex;
virtual void(float) SetMovetype; nonvirtual void(float) SetMovetype;
virtual void(float) SetSkin; nonvirtual void(float) SetSkin;
virtual void(float) SetSolid; nonvirtual void(float) SetSolid;
virtual void(int) SetBody; nonvirtual void(int) SetBody;
virtual void(float) SetScale; nonvirtual void(float) SetScale;
/* these are monitored at all times */ /* these are monitored at all times */
virtual void(vector) SetAngles; nonvirtual void(vector) SetAngles;
virtual void(vector) SetOrigin; nonvirtual void(vector) SetOrigin;
virtual void(vector, vector) SetSize; nonvirtual void(vector, vector) SetSize;
virtual void(string, string) SpawnKey; virtual void(string, string) SpawnKey;
@ -115,13 +115,13 @@ class CBaseEntity
vector m_vecRenderColor; vector m_vecRenderColor;
/* set */ /* set */
virtual void(int) SetRenderFX; nonvirtual void(int) SetRenderFX;
virtual void(float) SetRenderMode; nonvirtual void(float) SetRenderMode;
virtual void(float) SetRenderAmt; nonvirtual void(float) SetRenderAmt;
virtual void(vector) SetRenderColor; nonvirtual void(vector) SetRenderColor;
#ifdef CLIENT #ifdef CLIENT
virtual void(void) RenderFXPass; nonvirtual void(void) RenderFXPass;
#else #else
/* respawn */ /* respawn */
int m_oldiRenderFX; int m_oldiRenderFX;

View file

@ -32,17 +32,15 @@ Other than that gravity will naturally reset when the entity respawns.
This entity was introduced in Quake II (1997). This entity was introduced in Quake II (1997).
*/ */
#ifdef CLIENT
class trigger_gravity:CBaseEntity
#else
class trigger_gravity:CBaseTrigger class trigger_gravity:CBaseTrigger
#endif
{ {
float m_flGravity; float m_flGravity;
void(void) trigger_gravity; void(void) trigger_gravity;
virtual void(void) touch; virtual void(void) touch;
virtual void(string, string) SpawnKey; virtual void(string, string) SpawnKey;
virtual void(void) Respawn;
#ifdef CLIENT #ifdef CLIENT
virtual void(void) Initialized; virtual void(void) Initialized;
@ -55,6 +53,19 @@ trigger_gravity::touch(void)
other.gravity = m_flGravity; other.gravity = m_flGravity;
} }
void
trigger_gravity::Respawn(void)
{
#ifdef CLIENT
setmodel(this, model);
movetype = MOVETYPE_NONE;
solid = SOLID_BSPTRIGGER;
#else
SetModel(GetSpawnModel());
SetSolid(SOLID_BSPTRIGGER);
#endif
}
void void
trigger_gravity::SpawnKey(string strField, string strKey) trigger_gravity::SpawnKey(string strField, string strKey)
{ {
@ -73,7 +84,6 @@ trigger_gravity::trigger_gravity(void)
#ifdef SERVER #ifdef SERVER
CBaseEntity::CBaseEntity(); CBaseEntity::CBaseEntity();
CBaseTrigger::InitBrushTrigger(); CBaseTrigger::InitBrushTrigger();
SetSolid(SOLID_BSPTRIGGER);
#endif #endif
} }
@ -81,8 +91,6 @@ trigger_gravity::trigger_gravity(void)
void void
trigger_gravity::Initialized(void) trigger_gravity::Initialized(void)
{ {
setmodel(this, model); Respawn();
movetype = MOVETYPE_NONE;
solid = SOLID_BSPTRIGGER;
} }
#endif #endif

View file

@ -200,7 +200,6 @@ PropData_ForModel(string modelname)
if (PropData_Parse(index, line, modelname) == TRUE) { if (PropData_Parse(index, line, modelname) == TRUE) {
fclose(fh); fclose(fh);
hash_add(g_hashpropdata, modelname, (int)index); hash_add(g_hashpropdata, modelname, (int)index);
print(sprintf("adding propdata %s at %i\n", modelname, index));
return index; return index;
} }
} }
@ -331,14 +330,12 @@ PropData_ParseLine(string line)
g_propdata[i_p].name = strtolower(key); g_propdata[i_p].name = strtolower(key);
t_name = g_propdata[i_p].name; t_name = g_propdata[i_p].name;
hash_add(g_hashpropdata, g_propdata[i_p].name, (int)i_p); hash_add(g_hashpropdata, g_propdata[i_p].name, (int)i_p);
print(sprintf("Parsed propdata %s at index %i\n", key, i_p));
} }
} else if (braced == 2 && inmodel == TRUE) { } else if (braced == 2 && inmodel == TRUE) {
i_b++; i_b++;
g_breakmodel[i_b].name = strtolower(key); g_breakmodel[i_b].name = strtolower(key);
t_name = g_breakmodel[i_b].name; t_name = g_breakmodel[i_b].name;
hash_add(g_hashbreakmodel, g_breakmodel[i_b].name, (int)i_b); hash_add(g_hashbreakmodel, g_breakmodel[i_b].name, (int)i_b);
print(sprintf("Parsed breakmodel %s at index %i\n", key, i_b));
} }
} }
return (0); return (0);
@ -395,7 +392,6 @@ PropData_Init(void)
void void
PropData_SetStage(string type) PropData_SetStage(string type)
{ {
print("Setting propdata\n");
g_curPropData = type; g_curPropData = type;
} }