From 4e90b5199f632fe3c58af3e5ca4c71f159871f90 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Wed, 8 Apr 2020 22:34:21 +0200 Subject: [PATCH] Valve: Added missing ammo sound shader precaches. --- src/server/valve/server.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/valve/server.c b/src/server/valve/server.c index 02a24182..26139294 100644 --- a/src/server/valve/server.c +++ b/src/server/valve/server.c @@ -26,6 +26,8 @@ float Game_ConsoleCmd(string cmd) void Game_Worldspawn(void) { + Sound_Precache("ammo.pickup"); + Sound_Precache("ammo.respawn"); precache_model("models/player.mdl"); precache_model("models/w_weaponbox.mdl"); precache_sound("fvox/flatline.wav");