Valve: Added missing ammo sound shader precaches.
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@ -26,6 +26,8 @@ float Game_ConsoleCmd(string cmd)
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void Game_Worldspawn(void)
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{
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Sound_Precache("ammo.pickup");
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Sound_Precache("ammo.respawn");
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precache_model("models/player.mdl");
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precache_model("models/w_weaponbox.mdl");
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precache_sound("fvox/flatline.wav");
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