diff --git a/src/menu-fn/entry.qc b/src/menu-fn/entry.qc index d25f7398..7337074e 100644 --- a/src/menu-fn/entry.qc +++ b/src/menu-fn/entry.qc @@ -79,6 +79,41 @@ m_init(void) { vector g_btnsize; + /* things that should really be default. platform_default.cfg is supposed to set + * them the first time - however FTE doesn't do that when switching manifests + * for unknown reasons. It'll be fixed */ + cvar_set("r_ignoreentpvs", "0"); + cvar_set("sv_stepheight", "18"); + cvar_set("sv_airstepheight", "18"); + cvar_set("sv_friction", "4"); + cvar_set("sv_edgefriction", "1"); + cvar_set("sv_stopspeed", "75"); + cvar_set("sv_gravity", "800"); + cvar_set("sv_airaccelerate", "10"); + cvar_set("sv_wateraccelerate", "8"); + cvar_set("sv_accelerate", "8"); + cvar_set("sv_maxspeed", "270"); + cvar_set("_pext_infoblobs", "1"); + cvar_set("_q3bsp_bihtraces", "1"); + cvar_set("sv_gameplayfix_setmodelsize_qw", "1"); + cvar_set("sv_gameplayfix_setmodelrealbox", "1"); + cvar_set("cl_bob", "0"); + cvar_set("maxpitch", "89"); + cvar_set("minpitch", "-89"); + cvar_set("r_meshpitch", "1"); + cvar_set("v_bob", "0.01"); + cvar_set("v_bobcycle", "0.8"); + cvar_set("v_bobup", "0.5"); + cvar_set("v_contentblend", "0"); + cvar_set("gl_mindist", "4"); + cvar_set("con_textsize", "-12"); + cvar_set("scr_conalpha", "1"); + cvar_set("scr_sshot_type", "tga"); + cvar_set("con_notifylines", "0"); + cvar_set("cfg_save_auto", "1"); + cvar_set("r_imageextensions", "tga bmp pcx png jpg"); + cvar_set("cl_cursor_scale", "1"); + print(LICENSE_TEXT); print("\n\n");