NSView: Mark certain methods as virtual (where it currently makes sense)
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1 changed files with 6 additions and 6 deletions
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@ -45,18 +45,18 @@ public:
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void NSView(void);
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/** the only method we we want to call setproperty() */
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nonvirtual void SetupView(void);
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virtual void SetupView(void);
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/** only does one thing: renderscene() */
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nonvirtual void RenderView(void);
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virtual void RenderView(void);
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/** when called, will modify 'origin' to vertically smoothed when on ground */
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nonvirtual void StairSmooth(void);
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virtual void StairSmooth(void);
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/** called every CSQC_UpdateView for each player */
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virtual void UpdateView(void);
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/** applies an punch to our camera angle, temporarily */
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nonvirtual void AddPunchAngle(vector);
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/** called every CSQC_UpdateView for each player */
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nonvirtual void UpdateView(void);
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/* set/get */
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/** Sets the viewmode_t of the NSView. */
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