func_recharge: Only gives 30 armor points in multiplayer.
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1 changed files with 5 additions and 1 deletions
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@ -151,7 +151,11 @@ func_recharge::ResetHealth(void)
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}
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}
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SetFrame(0);
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SetFrame(0);
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health = max_health = Skill_GetValue("suitcharger", 75);
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if (g_grMode.IsMultiplayer() == true)
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health = max_health = 30.0f;
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else
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health = max_health = Skill_GetValue("suitcharger", 75);
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}
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}
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void
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void
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