From 3c673dcf6d8b739880b8fafc53fae460337a0fec Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Wed, 24 Aug 2022 10:26:20 -0700 Subject: [PATCH] func_recharge: Only gives 30 armor points in multiplayer. --- src/gs-entbase/server/func_recharge.qc | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/gs-entbase/server/func_recharge.qc b/src/gs-entbase/server/func_recharge.qc index 18394820..83f65b13 100644 --- a/src/gs-entbase/server/func_recharge.qc +++ b/src/gs-entbase/server/func_recharge.qc @@ -151,7 +151,11 @@ func_recharge::ResetHealth(void) } SetFrame(0); - health = max_health = Skill_GetValue("suitcharger", 75); + + if (g_grMode.IsMultiplayer() == true) + health = max_health = 30.0f; + else + health = max_health = Skill_GetValue("suitcharger", 75); } void