Cstrike: Fix scope and cl_hudaspect support.

This commit is contained in:
Marco Cawthorne 2020-04-07 14:41:21 +02:00
parent bc9978be12
commit 3b8d76656a

View file

@ -103,7 +103,7 @@ Cstrike_DrawScope(void)
// Border scale to fit the screen
scope_scale = g_hudres[1] / 480;
scope_offset = (g_hudres[0] / 2) - ((640 * scope_scale) / 2);
scope_offset = g_hudmins + (g_hudres[0] / 2) - ((640 * scope_scale) / 2);
// Type 1 Border... more coming soon?
Cstrike_ScopePic([0,0], [192,112], "sprites/top_left.spr_0.tga");