Base: Fix item_pickup's Spawned() method not calling its parent
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@ -95,6 +95,7 @@ item_pickup::Respawn(void)
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void
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void
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item_pickup::Spawned(void)
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item_pickup::Spawned(void)
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{
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{
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super::Spawned();
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#ifdef WASTES
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#ifdef WASTES
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Sound_Precache("item_weapon.pickup");
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Sound_Precache("item_weapon.pickup");
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#endif
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#endif
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