From 360a4daabf2b02a5a363de6d504584acc4ba0d9d Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Wed, 13 Mar 2019 16:26:13 +0100 Subject: [PATCH] Init: Force modern dlights to be disabled, for now. Q3 BSP levels should use a cubemap based flashlight anyway... whereas classic HL BSP shall use the regular method. --- Source/menu-fn/entry.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/menu-fn/entry.cpp b/Source/menu-fn/entry.cpp index dc09c2a2..14d578e8 100644 --- a/Source/menu-fn/entry.cpp +++ b/Source/menu-fn/entry.cpp @@ -25,6 +25,7 @@ void m_init(void) localcmd("con_textsize -12\n"); localcmd("scr_conalpha 1\n"); localcmd("cl_idlefps 0\n"); + localcmd("r_shadow_realtime_dlight 0\n"); localcmd("gl_mindist 4\n"); // Thanks Valve for v_shotgun.mdl localcmd("_pext_infoblobs 1\n");