Init: Force modern dlights to be disabled, for now. Q3 BSP levels should use a cubemap based flashlight anyway... whereas classic HL BSP shall use the regular method.

This commit is contained in:
Marco Cawthorne 2019-03-13 16:26:13 +01:00
parent 723f1de4f4
commit 360a4daabf

View file

@ -25,6 +25,7 @@ void m_init(void)
localcmd("con_textsize -12\n");
localcmd("scr_conalpha 1\n");
localcmd("cl_idlefps 0\n");
localcmd("r_shadow_realtime_dlight 0\n");
localcmd("gl_mindist 4\n"); // Thanks Valve for v_shotgun.mdl
localcmd("_pext_infoblobs 1\n");