Server: Perform extra count check for Spawn_SelectRandom() to avoid recursion.
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1 changed files with 8 additions and 0 deletions
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@ -92,11 +92,19 @@ entity Spawn_SelectRandom(string cname)
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float max = 0;
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/* check if _any_ entity of this type exists */
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entity testcase = find(world, ::classname, cname);
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/* count our max count */
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for (entity e = world;(e = find(e, ::classname, cname));) {
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max++;
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}
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if (max <= 0) {
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print(sprintf("^1Error: %s is not present on this map.\n", cname));
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return __NULL__;
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}
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for (int i = random(1, max); i > 0; i--) {
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spot = find(spot, classname, cname);
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}
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