From 9c7ac3636a187e9674ba99e543ec9b7a4d9828be Mon Sep 17 00:00:00 2001 From: Preston Thompson Date: Fri, 30 Dec 2022 16:50:48 -0800 Subject: [PATCH] Fix cstrike invisible weapons issue when zoomed in --- base/src/shared/weapon_common.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/base/src/shared/weapon_common.qc b/base/src/shared/weapon_common.qc index 9112dc80..154aba0b 100644 --- a/base/src/shared/weapon_common.qc +++ b/base/src/shared/weapon_common.qc @@ -169,6 +169,9 @@ Weapons_Draw(player pl) { int i = pl.activeweapon; + /* In case the previous weapon hid the model */ + Weapons_EnableModel(); + pl.w_attack_next = 0.5f; pl.w_idle_next = 2.5f; pl.viewzoom = 1.0f;