diff --git a/src/client/entry.c b/src/client/entry.c index 5ac89cee..911febda 100644 --- a/src/client/entry.c +++ b/src/client/entry.c @@ -605,17 +605,16 @@ CSQC_ConsoleCommand(string sCMD) tokenize(sCMD); switch (argv(0)) { - case "dev_sentence": - static CBaseEntity foo; - if (!foo) { - foo = spawn(CBaseEntity); - foo.drawmask = MASK_ENGINE; - setmodel(foo, "models/headcrab.mdl"); - } - setorigin(foo, getproperty(VF_ORIGIN)); - foo.Sentence(argv(1)); - break; - + case "dev_sentence": + static CBaseEntity foo; + if (!foo) { + foo = spawn(CBaseEntity); + foo.drawmask = MASK_ENGINE; + setmodel(foo, "sprites/muzzleflash1.spr"); + } + setorigin(foo, getproperty(VF_ORIGIN)); + foo.Sentence(argv(1)); + break; case "vote": if (argv(1) == "yes") { sendevent("VoteY", ""); diff --git a/src/client/fx_lensflare.c b/src/client/fx_lensflare.c index f8b7b05f..767f5018 100644 --- a/src/client/fx_lensflare.c +++ b/src/client/fx_lensflare.c @@ -14,7 +14,7 @@ * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ -int trace_surfaceflagsi; +noref int trace_surfaceflagsi; var vector g_vecLensPos; var float g_flLensAlpha; diff --git a/src/shared/cstrike/w_ak47.c b/src/shared/cstrike/w_ak47.c index 335eea43..9202960d 100644 --- a/src/shared/cstrike/w_ak47.c +++ b/src/shared/cstrike/w_ak47.c @@ -142,8 +142,6 @@ w_ak47_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_ak47.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_aug.c b/src/shared/cstrike/w_aug.c index 3da80b10..3e2cb402 100644 --- a/src/shared/cstrike/w_aug.c +++ b/src/shared/cstrike/w_aug.c @@ -142,8 +142,6 @@ w_aug_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_aug.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_awp.c b/src/shared/cstrike/w_awp.c index 09bea7b5..6fb6483b 100644 --- a/src/shared/cstrike/w_awp.c +++ b/src/shared/cstrike/w_awp.c @@ -141,8 +141,6 @@ w_awp_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_awp.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_deagle.c b/src/shared/cstrike/w_deagle.c index f48eceab..d85f6a1b 100644 --- a/src/shared/cstrike/w_deagle.c +++ b/src/shared/cstrike/w_deagle.c @@ -137,7 +137,6 @@ w_deagle_primary(void) pl.deagle_mag--; TraceAttack_FireBullets(1, pl.origin + pl.view_ofs, 54, [accuracy,accuracy], WEAPON_DEAGLE); - if (self.flags & FL_CROUCHING) Animation_PlayerTopTemp(ANIM_SHOOT1HAND, 0.45f); else @@ -146,7 +145,6 @@ w_deagle_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_deagle.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); if (pl.a_ammo1 <= 0) { Weapons_ViewAnimation(DEAGLE_SHOOT_EMPTY); diff --git a/src/shared/cstrike/w_elites.c b/src/shared/cstrike/w_elites.c index 0df2d78d..179993ae 100644 --- a/src/shared/cstrike/w_elites.c +++ b/src/shared/cstrike/w_elites.c @@ -156,8 +156,6 @@ w_elites_primary(void) pl.a_ammo3 = 1 - pl.a_ammo3; - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 5; if (pl.a_ammo3) { if (pl.a_ammo1 <= 0) { diff --git a/src/shared/cstrike/w_fiveseven.c b/src/shared/cstrike/w_fiveseven.c index 6a352607..026917bf 100644 --- a/src/shared/cstrike/w_fiveseven.c +++ b/src/shared/cstrike/w_fiveseven.c @@ -145,8 +145,6 @@ w_fiveseven_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_fiveseven.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - if (pl.a_ammo1 <= 0) { Weapons_ViewAnimation(FIVESEVEN_SHOOT_EMPTY); } else { diff --git a/src/shared/cstrike/w_flashbang.c b/src/shared/cstrike/w_flashbang.c index 33b4b057..1dc7241f 100644 --- a/src/shared/cstrike/w_flashbang.c +++ b/src/shared/cstrike/w_flashbang.c @@ -94,7 +94,6 @@ w_flashbang_primary(void) #ifdef CSQC View_SetMuzzleflash(MUZZLE_RIFLE); - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_g3sg1.c b/src/shared/cstrike/w_g3sg1.c index fefbebf0..85f0199f 100644 --- a/src/shared/cstrike/w_g3sg1.c +++ b/src/shared/cstrike/w_g3sg1.c @@ -140,8 +140,6 @@ w_g3sg1_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_g3sg1.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 2; switch (r) { case 0: diff --git a/src/shared/cstrike/w_glock18.c b/src/shared/cstrike/w_glock18.c index 9e0db717..d4289cf7 100644 --- a/src/shared/cstrike/w_glock18.c +++ b/src/shared/cstrike/w_glock18.c @@ -166,7 +166,6 @@ w_glock18_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_glock18.fire"); } #endif - Weapons_ViewPunchAngle([-2,0,0]); if (pl.a_ammo3) { int r = (float)input_sequence % 2; diff --git a/src/shared/cstrike/w_hegrenade.c b/src/shared/cstrike/w_hegrenade.c index d41d17dd..34398fa8 100644 --- a/src/shared/cstrike/w_hegrenade.c +++ b/src/shared/cstrike/w_hegrenade.c @@ -91,7 +91,6 @@ w_hegrenade_primary(void) #ifdef CSQC View_SetMuzzleflash(MUZZLE_RIFLE); - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_knife.c b/src/shared/cstrike/w_knife.c index 49ea01f4..68af8c70 100644 --- a/src/shared/cstrike/w_knife.c +++ b/src/shared/cstrike/w_knife.c @@ -94,7 +94,6 @@ w_knife_primary(void) #ifdef CSQC View_SetMuzzleflash(MUZZLE_RIFLE); - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_m3.c b/src/shared/cstrike/w_m3.c index 776d2430..ca8c216e 100644 --- a/src/shared/cstrike/w_m3.c +++ b/src/shared/cstrike/w_m3.c @@ -150,8 +150,6 @@ w_m3_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_m3.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 2; switch (r) { case 0: diff --git a/src/shared/cstrike/w_m4a1.c b/src/shared/cstrike/w_m4a1.c index 0464053d..29039de5 100644 --- a/src/shared/cstrike/w_m4a1.c +++ b/src/shared/cstrike/w_m4a1.c @@ -170,7 +170,6 @@ w_m4a1_primary(void) else Animation_PlayerTopTemp(ANIM_CR_SHOOT1HAND, 0.45f); #endif - Weapons_ViewPunchAngle([-2,0,0]); /* this stuff is predicted */ int r = (float)input_sequence % 3; @@ -199,7 +198,6 @@ w_m4a1_primary(void) break; } } - Weapons_ViewPunchAngle([-2,0,0]); pl.w_attack_next = 0.0875f; pl.w_idle_next = pl.w_attack_next; diff --git a/src/shared/cstrike/w_mac10.c b/src/shared/cstrike/w_mac10.c index 4c20bdd7..cab4ab05 100644 --- a/src/shared/cstrike/w_mac10.c +++ b/src/shared/cstrike/w_mac10.c @@ -141,8 +141,6 @@ w_mac10_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_mac10.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_mp5.c b/src/shared/cstrike/w_mp5.c index ba6a61bb..990530f7 100644 --- a/src/shared/cstrike/w_mp5.c +++ b/src/shared/cstrike/w_mp5.c @@ -145,7 +145,6 @@ w_mp5_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_mp5.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_p228.c b/src/shared/cstrike/w_p228.c index e4a6def3..26e2935a 100644 --- a/src/shared/cstrike/w_p228.c +++ b/src/shared/cstrike/w_p228.c @@ -149,8 +149,6 @@ w_p228_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_p228.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - if (pl.a_ammo1 <= 0) { Weapons_ViewAnimation(P228_SHOOT_EMPTY); } else { diff --git a/src/shared/cstrike/w_p90.c b/src/shared/cstrike/w_p90.c index 83f0a080..173a80af 100644 --- a/src/shared/cstrike/w_p90.c +++ b/src/shared/cstrike/w_p90.c @@ -141,7 +141,6 @@ w_p90_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_p90.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_para.c b/src/shared/cstrike/w_para.c index 3dbd9ee5..b28f0fdf 100644 --- a/src/shared/cstrike/w_para.c +++ b/src/shared/cstrike/w_para.c @@ -141,8 +141,6 @@ w_para_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_para.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 2; switch (r) { case 0: diff --git a/src/shared/cstrike/w_scout.c b/src/shared/cstrike/w_scout.c index b266a5c8..d1302ef7 100644 --- a/src/shared/cstrike/w_scout.c +++ b/src/shared/cstrike/w_scout.c @@ -141,8 +141,6 @@ w_scout_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_scout.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 2; switch (r) { case 0: diff --git a/src/shared/cstrike/w_sg550.c b/src/shared/cstrike/w_sg550.c index d56342e5..376b24d1 100644 --- a/src/shared/cstrike/w_sg550.c +++ b/src/shared/cstrike/w_sg550.c @@ -141,8 +141,6 @@ w_sg550_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_sg550.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 2; switch (r) { case 0: diff --git a/src/shared/cstrike/w_sg552.c b/src/shared/cstrike/w_sg552.c index 95045cdb..d0d519e4 100644 --- a/src/shared/cstrike/w_sg552.c +++ b/src/shared/cstrike/w_sg552.c @@ -142,8 +142,6 @@ w_sg552_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_sg552.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_smokegrenade.c b/src/shared/cstrike/w_smokegrenade.c index 3cc61978..07a16347 100644 --- a/src/shared/cstrike/w_smokegrenade.c +++ b/src/shared/cstrike/w_smokegrenade.c @@ -94,7 +94,6 @@ w_smokegrenade_primary(void) #ifdef CSQC View_SetMuzzleflash(MUZZLE_RIFLE); - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_tmp.c b/src/shared/cstrike/w_tmp.c index ec92222a..b178a506 100644 --- a/src/shared/cstrike/w_tmp.c +++ b/src/shared/cstrike/w_tmp.c @@ -141,7 +141,6 @@ w_tmp_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_tmp.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); int r = (float)input_sequence % 3; switch (r) { diff --git a/src/shared/cstrike/w_ump45.c b/src/shared/cstrike/w_ump45.c index 8f05609d..1ca80dea 100644 --- a/src/shared/cstrike/w_ump45.c +++ b/src/shared/cstrike/w_ump45.c @@ -142,8 +142,6 @@ w_ump45_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_ump45.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: diff --git a/src/shared/cstrike/w_usp45.c b/src/shared/cstrike/w_usp45.c index b29f9b30..a4345dff 100644 --- a/src/shared/cstrike/w_usp45.c +++ b/src/shared/cstrike/w_usp45.c @@ -175,7 +175,6 @@ w_usp45_primary(void) else Animation_PlayerTopTemp(ANIM_CR_SHOOT1HAND, 0.45f); #endif - Weapons_ViewPunchAngle([-2,0,0]); /* this stuff is predicted */ int r = (float)input_sequence % 3; diff --git a/src/shared/cstrike/w_xm1014.c b/src/shared/cstrike/w_xm1014.c index 453a7d78..4b235217 100644 --- a/src/shared/cstrike/w_xm1014.c +++ b/src/shared/cstrike/w_xm1014.c @@ -152,8 +152,6 @@ w_xm1014_primary(void) Sound_Play(pl, CHAN_WEAPON, "weapon_xm1014.fire"); #endif - Weapons_ViewPunchAngle([-2,0,0]); - int r = (float)input_sequence % 3; switch (r) { case 0: