Valve: Add cvar cl_centerscores, to center the scoreboard
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1 changed files with 17 additions and 1 deletions
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@ -17,6 +17,8 @@
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#define SCORE_HEADER_C [255/255,156/255,0]
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#define SCORE_LINE_C [255/255,200/255,0]
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var int autocvar_cl_centerscores = FALSE;
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void Scores_Init(void)
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{
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@ -28,7 +30,21 @@ void Scores_Draw(void)
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player pl;
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pl = (player)pSeat->ePlayer;
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pos = video_mins + [(video_res[0] / 2) - 145, 30];
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if (autocvar_cl_centerscores) {
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int c = 10;
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/* calculate all valid entries */
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for (int i = -1; i > -32; i--) {
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if (getplayerkeyvalue(i, "name")) {
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break;
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}
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c += 10;
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}
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pos = video_mins + [(video_res[0] / 2) - 145, (video_res[1] / 2) - c];
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} else {
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pos = video_mins + [(video_res[0] / 2) - 145, 30];
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}
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drawfill(pos, [290, 1], SCORE_LINE_C, 1.0f, DRAWFLAG_ADDITIVE);
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