From 2a6ff3babd29f47ddc8b3fd71bb6e45b9c67a4aa Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Tue, 28 Apr 2020 10:27:20 +0200 Subject: [PATCH] Added Rendermode: RM_FULLBRIGHT --- src/gs-entbase/baseentity.h | 1 + src/gs-entbase/client/baseentity.cpp | 3 +++ 2 files changed, 4 insertions(+) diff --git a/src/gs-entbase/baseentity.h b/src/gs-entbase/baseentity.h index 6235ff8c..3b0c900b 100644 --- a/src/gs-entbase/baseentity.h +++ b/src/gs-entbase/baseentity.h @@ -25,6 +25,7 @@ enum RM_GLOW, RM_SOLID, RM_ADDITIVE, + RM_FULLBRIGHT, RM_TRIGGER }; diff --git a/src/gs-entbase/client/baseentity.cpp b/src/gs-entbase/client/baseentity.cpp index 6155f890..e0fcaa37 100644 --- a/src/gs-entbase/client/baseentity.cpp +++ b/src/gs-entbase/client/baseentity.cpp @@ -80,6 +80,9 @@ CBaseEntity::RenderFXPass(void) case RM_ADDITIVE: effects = EF_ADDITIVE | EF_FULLBRIGHT; break; + case RM_FULLBRIGHT: + effects = EF_FULLBRIGHT; + break; case RM_TRIGGER: if (autocvar_cl_showtriggers) { effects = EF_FULLBRIGHT;