diff --git a/cstrike/src/server/gamerules_multiplayer.qc b/cstrike/src/server/gamerules_multiplayer.qc index 2672a86f..5e27b1bc 100644 --- a/cstrike/src/server/gamerules_multiplayer.qc +++ b/cstrike/src/server/gamerules_multiplayer.qc @@ -703,7 +703,6 @@ CSMultiplayerRules::PlayerRespawn(base_player pp, int fTeam) pl.viewzoom = 1.0; pl.g_items &= ~ITEM_C4BOMB; - print(sprintf("Spawnpos: %v\n", eSpawn.origin)); pl.SetOrigin(eSpawn.origin); pl.angles = eSpawn.angles; pl.SendFlags = UPDATE_ALL; @@ -737,6 +736,7 @@ CSMultiplayerRules::PlayerRespawn(base_player pp, int fTeam) default: pl.model = "models/player/vip/vip.mdl"; } + pl.SetModel(pl.model); pl.SetSize(VEC_HULL_MIN, VEC_HULL_MAX); diff --git a/src/gs-entbase/server/env_sprite.qc b/src/gs-entbase/server/env_sprite.qc index fdf04671..59859add 100644 --- a/src/gs-entbase/server/env_sprite.qc +++ b/src/gs-entbase/server/env_sprite.qc @@ -152,7 +152,7 @@ void env_sprite::env_sprite(void) { m_flFramerate = 10; - m_flScale = 0.25f; /* this is the default, according to Sven Manor */ + m_flScale = 1.0f; CBaseTrigger::CBaseTrigger();