Client: Remove drawpic and drawsubpic wrappers.
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1 changed files with 0 additions and 11 deletions
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@ -92,17 +92,6 @@ void ClientGame_ModelEvent(float, int, string);
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/* this really should be done in-engine */
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__wrap float(vector position, string pic, vector size, vector rgb='1 1 1', float alpha=1, optional float drawflag=0) drawpic =
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{
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position[0] = rint(position[0]);
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position[1] = rint(position[1]);
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return prior(position, pic, size, rgb, alpha, drawflag);
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};
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__wrap void(vector pos, vector sz, string pic, vector srcpos, vector srcsz, vector rgb, float alpha, optional float drawflag) drawsubpic =
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{
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return prior([(int)pos[0],(int)pos[1]], sz, pic, srcpos, srcsz, rgb, alpha, drawflag);
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};
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void drawrect(vector pos, vector sz, float thickness, vector rgb, float al, optional float dfl)
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{
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/* top */
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