game_text: fix Input() recursion
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1 changed files with 1 additions and 1 deletions
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@ -222,6 +222,6 @@ game_text::Input(entity eAct, string strInput, string strData)
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Trigger(eAct, TRIG_ON);
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break;
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default:
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Input(eAct, strInput, strData);
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super::Input(eAct, strInput, strData);
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}
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}
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