From 20ce1665cd48766cea849950f4a392131d1d83f8 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Thu, 9 Apr 2020 14:05:59 +0200 Subject: [PATCH] monstermaker: Remove when unable to spawn entity. --- src/gs-entbase/server/monstermaker.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gs-entbase/server/monstermaker.cpp b/src/gs-entbase/server/monstermaker.cpp index 467e0cfa..04a0c727 100644 --- a/src/gs-entbase/server/monstermaker.cpp +++ b/src/gs-entbase/server/monstermaker.cpp @@ -142,6 +142,8 @@ monstermaker::Spawner(void) } } else { print(sprintf("^1monstermaker::^3Trigger^7: cannot call spawnfunction for %s\n", m_strMonster)); + remove(this); + return; } /* shut off for good when we've spawned all we ever wanted */