Fix for being unable to defuse the C4 with the new input-button swap.
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@ -110,7 +110,7 @@ static void WeaponC4BOMB_Use( void ) {
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static void WeaponC4BOMB_Think( void ) {
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// If the guy who started using us stopped using us, reset the defuser counter
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if ( ( self.eUser != world ) && ( self.eUser.button3 == FALSE ) ) {
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if ( ( self.eUser != world ) && ( self.eUser.button5 == FALSE ) ) {
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self.eUser.fProgressBar = 0;
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self.eUser = world;
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fDefuseProgress = 0;
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