env_sprite: Fix clumsy return.

This commit is contained in:
Marco Cawthorne 2022-04-25 10:51:29 -07:00
parent b68a08bb98
commit 1cd2f320dc
Signed by: eukara
GPG key ID: C196CD8BA993248A

View file

@ -46,7 +46,7 @@ env_sprite::predraw(void)
traceline(origin, vecPlayer, MOVE_WORLDONLY, this);
if (trace_fraction < 1.0)
return;
return (PREDRAW_NEXT);
R_BeginPolygon(m_strMaterial, 1, 0);
R_PolygonVertex(forg + v_right * fsize[0] - v_up * fsize[1],