From 14c3669cf04de071b5dae98f6ada9048e5f0a9dd Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Wed, 2 Jun 2021 12:42:13 +0200 Subject: [PATCH] build_editor.sh: switch from cmake to make compilation, since the upstream change --- build_editor.sh | 25 +++++++++++-------------- 1 file changed, 11 insertions(+), 14 deletions(-) diff --git a/build_editor.sh b/build_editor.sh index 5aab6187..329684bd 100755 --- a/build_editor.sh +++ b/build_editor.sh @@ -9,7 +9,7 @@ mv_wsfile() set -e -WS_MAKEFILE=./src/worldspawn/CMakeLists.txt +WS_MAKEFILE=./src/worldspawn/Makefile COMPILE_SYS=$(uname) # Check how many cores/processors we should use for building @@ -44,7 +44,8 @@ else cd ./worldspawn fi -cmake -G "Unix Makefiles" -H. -Bbuild -DCMAKE_BUILD_TYPE=Release "$CM_OPTION" && cmake --build build -- -j $BUILD_PROC +gmake clean +gmake -j $BUILD_PROC mkdir -p ../../bin/bitmaps mv_wsfile bitmaps/black.xpm @@ -154,24 +155,20 @@ mv_wsfile gl/zfill_fp.glsl mv_wsfile gl/zfill_vp.glp mv_wsfile gl/zfill_vp.glsl mv_wsfile global.xlink -mkdir -p ../../bin/modules -mv_wsfile modules/libarchivezip.so -mv_wsfile modules/libentity.so -mv_wsfile modules/libimage.so -mv_wsfile modules/libiqmmodel.so -mv_wsfile modules/libmapq3.so -mv_wsfile modules/libmodel.so -mv_wsfile modules/libshaders.so -mv_wsfile modules/libvfspk3.so mkdir -p ../../bin/plugins +mv_wsfile plugins/libarchivezip.so +mv_wsfile plugins/libentity.so +mv_wsfile plugins/libimage.so +mv_wsfile plugins/libiqmmodel.so +mv_wsfile plugins/libmapq3.so +mv_wsfile plugins/libmodel.so +mv_wsfile plugins/libshaders.so +mv_wsfile plugins/libvfspk3.so mv_wsfile plugins/libbrushexport.so mv_wsfile plugins/libprtview.so mkdir -p ../../bin/platform.game mv_wsfile platform.game/default_build_menu.xml mkdir -p ../../bin/platform.game/platform mv_wsfile platform.game/platform/entities.def -mv_wsfile WorldSpawn_MAJOR -mv_wsfile WorldSpawn_MINOR -mv_wsfile WorldSpawn_PATCH mv_wsfile worldspawn mv_wsfile vmap