build scripts: shuffle things around so that we override FTE's makefile properly in regards to CC
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4 changed files with 7 additions and 7 deletions
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@ -83,7 +83,7 @@ then
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gmake clean
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gmake clean
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fi
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fi
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CC=$WS_CC CXX=$WS_CXX CFLAGS="$WS_CFLAGS" LDFLAGS="$WS_LDFLAGS" gmake -j $BUILD_PROC
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gmake -j $BUILD_PROC CC=$WS_CC CXX=$WS_CXX CFLAGS="$WS_CFLAGS" LDFLAGS="$WS_LDFLAGS"
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mkdir -p ../../bin/bitmaps
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mkdir -p ../../bin/bitmaps
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mv_wsfile defaultkeys.ini
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mv_wsfile defaultkeys.ini
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@ -122,19 +122,19 @@ fi
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if [ "$BUILD_ENGINE_DEPENDENCIES" -eq 1 ]
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if [ "$BUILD_ENGINE_DEPENDENCIES" -eq 1 ]
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then
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then
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CC=$ENGINE_CC CXX=$ENGINE_CXX gmake -j $BUILD_PROC makelibs FTE_TARGET=$PLATFORM
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gmake -j $BUILD_PROC CC=$ENGINE_CC CXX=$ENGINE_CXX makelibs FTE_TARGET=$PLATFORM
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printf "Built the static dependencies successfully.\n\n"
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printf "Built the static dependencies successfully.\n\n"
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fi
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fi
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CC=$ENGINE_CC CXX=$ENGINE_CXX gmake -j $BUILD_PROC $MAKETARGET CFLAGS=-DMULTITHREAD FTE_TARGET=$PLATFORM
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gmake -j $BUILD_PROC CC=$ENGINE_CC CXX=$ENGINE_CXX $MAKETARGET CFLAGS=-DMULTITHREAD FTE_TARGET=$PLATFORM
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cp -v "$OUTPUT" ../../../bin/fteqw
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cp -v "$OUTPUT" ../../../bin/fteqw
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printf "Built the client engine successfully.\n\n"
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printf "Built the client engine successfully.\n\n"
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CC=$ENGINE_CC CXX=$ENGINE_CXX gmake -j $BUILD_PROC sv-dbg
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gmake -j $BUILD_PROC CC=$ENGINE_CC CXX=$ENGINE_CXX sv-dbg
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cp -v ./debug/fteqw-sv ../../../bin/fteqw-sv
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cp -v ./debug/fteqw-sv ../../../bin/fteqw-sv
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printf "Built the dedicated server successfully.\n\n"
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printf "Built the dedicated server successfully.\n\n"
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CC=$ENGINE_CC CXX=$ENGINE_CXX gmake -j $BUILD_PROC qcc-rel
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gmake -j $BUILD_PROC CC=$ENGINE_CC CXX=$ENGINE_CXX qcc-rel
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cp -v ./release/fteqcc ../../../bin/fteqcc
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cp -v ./release/fteqcc ../../../bin/fteqcc
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printf "Built the QuakeC compiler successfully.\n\n"
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printf "Built the QuakeC compiler successfully.\n\n"
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@ -65,7 +65,7 @@ then
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gmake clean
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gmake clean
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fi
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fi
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CC=$ENGINE_CC CXX=$ENGINE_CXX gmake -j $BUILD_PROC
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gmake -j $BUILD_PROC CC=$ENGINE_CC CXX=$ENGINE_CXX
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printf "Built vvmtool successfully.\n"
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printf "Built vvmtool successfully.\n"
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cp -v vvmtool ../../bin/vvmtool
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cp -v vvmtool ../../bin/vvmtool
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printf "DONE. Built ALL components successfully.\n"
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printf "DONE. Built ALL components successfully.\n"
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@ -21,7 +21,7 @@ Plays a sound sample of whatever format the engine is configured to support.
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"targetname" : Name
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"targetname" : Name
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"target" : Target when triggered.
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"target" : Target when triggered.
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"killtarget" : Target to kill when triggered.
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"killtarget" : Target to kill when triggered.
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"message" : Sound file to play
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"message" : Sound file to play, or sentences.txt entry if prefixed with a '!'
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"volume" : Playback volume from 0.0 to 1.0
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"volume" : Playback volume from 0.0 to 1.0
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"pitch" : Playback pitch from 0.0 to 2.0
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"pitch" : Playback pitch from 0.0 to 2.0
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