Plugin: Added example plugin p_connectsounds
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src/plugins/connectsounds.c
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56
src/plugins/connectsounds.c
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/*
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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entity g_cnspk;
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int
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FMX_PlayerConnect(entity cl)
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{
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string strIP;
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if (!g_cnspk) {
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g_cnspk = spawn();
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}
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sound(g_cnspk, CHAN_VOICE, "sound/buttons/bell1.wav", 1.0f, ATTN_NONE);
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strIP = infokey(cl, INFOKEY_P_IP);
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bprint(PRINT_CHAT, sprintf("%s joined (%s)\n", cl.netname, strIP));
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return TRUE;
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}
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int
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FMX_PlayerDisconnect(entity cl)
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{
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string strIP;
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if (!g_cnspk) {
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g_cnspk = spawn();
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}
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sound(g_cnspk, CHAN_VOICE, "sound/buttons/blip1.wav", 1.0f, ATTN_NONE);
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strIP = infokey(cl, INFOKEY_P_IP);
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bprint(PRINT_CHAT, sprintf("%s left (%s)\n", cl.netname, strIP));
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return TRUE;
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}
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void
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FMX_Init(void)
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{
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precache_sound("sound/buttons/blip1.wav");
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precache_sound("sound/buttons/bell1.wav");
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}
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src/plugins/connectsounds.src
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src/plugins/connectsounds.src
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#pragma target fte
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#pragma PROGS_DAT "../../valve/data.pk3dir/p_connectsounds.dat"
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#define QWSSQC
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#includelist
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../shared/fteextensions.qc
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connectsounds.c
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#endlist
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