From 0952fc197cfc1d4eef326bd71447e0568a6a07b0 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Thu, 12 Sep 2019 07:18:30 +0200 Subject: [PATCH] Opposing Force: Tweak WEAPON_EAGLE firing rate for the laser mode, fix that the laser is being reset upon walking over someone dirty ammo --- src/shared/gearbox/w_eagle.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/shared/gearbox/w_eagle.c b/src/shared/gearbox/w_eagle.c index 466f03c7..2536c47c 100644 --- a/src/shared/gearbox/w_eagle.c +++ b/src/shared/gearbox/w_eagle.c @@ -50,7 +50,7 @@ void w_eagle_updateammo(player pl) { #ifdef SSQC - Weapons_UpdateAmmo(pl, pl.eagle_mag, pl.ammo_357, -1); + Weapons_UpdateAmmo(pl, pl.eagle_mag, pl.ammo_357, 0); #endif } @@ -112,7 +112,7 @@ w_eagle_primary(void) #ifdef SSQC TraceAttack_FireBullets(1, pl.origin + pl.view_ofs, 34, [0, 0]); #endif - pl.w_attack_next = 0.75f; + pl.w_attack_next = 0.5f; } else { #ifdef SSQC TraceAttack_FireBullets(1, pl.origin + pl.view_ofs, 34, [0.1,0.1]);