Menu-FN: Force _pext_vrinputs to 0 upon init, as the physics will otherwise break. (FTEQW issue)
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@ -90,6 +90,7 @@ m_init(void)
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* for unknown reasons. It'll be fixed */
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cvar_set("r_ignoreentpvs", "0");
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cvar_set("_pext_infoblobs", "1");
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cvar_set("_pext_vrinputs", "0");
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cvar_set("_q3bsp_bihtraces", "1");
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cvar_set("sv_gameplayfix_setmodelsize_qw", "1");
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cvar_set("sv_gameplayfix_setmodelrealbox", "1");
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