Server: Fix typos in various sound precache calls.

This commit is contained in:
Marco Cawthorne 2024-01-15 15:45:48 -08:00
parent fea60cd435
commit 05af28180e
Signed by: eukara
GPG key ID: CE2032F0A2882A22

View file

@ -407,17 +407,16 @@ initents(void)
Sound_Precache("Player.GaspLight");
Sound_Precache("Player.GaspHeavy");
Sound_Precache("player.WaterEnter");
Sound_Precache("player.WaterExit");
Sound_Precache("Player.WaterEnter");
Sound_Precache("Player.WaterExit");
Sound_Precache("Player.Death");
Sound_Precache("Player.Pain");
Sound_Precache("Player.Wade");
Sound_Precache("Player.Swim");
Sound_Precache("Player.DenyWeaonSelection");
Sound_Precache("Player.DenyWeaponSelection");
Sound_Precache("Player.WeaponSelected");
Sound_Precache("Player.FallDamage");
Sound_Precache("Player.LightFall");
Sound_Precache("Player.FallGib");
Sound_Precache("damage_bullet.hit");
Sound_Precache("SprayCan.Paint");