From 02a1218ee755216b9585c455ef755fe4f7980636 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sun, 11 Sep 2022 13:56:11 -0700 Subject: [PATCH] func_vehicle: unset any velocity applied to our driver, since they're sticking to us. --- src/gs-entbase/shared/func_vehicle.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gs-entbase/shared/func_vehicle.qc b/src/gs-entbase/shared/func_vehicle.qc index f796dd6a..e6d25c08 100644 --- a/src/gs-entbase/shared/func_vehicle.qc +++ b/src/gs-entbase/shared/func_vehicle.qc @@ -805,6 +805,9 @@ func_vehicle::RunVehiclePhysics(void) } PlayerUpdateFlags(); + + /* we want to null our drivers' velocity because they're sticking to us */ + m_eDriver.velocity = [0,0,0]; } angles[0] = Math_FixDelta(angles[0]);