diff --git a/Source/client/cstrike/vgui_buymenu.cpp b/Source/client/cstrike/vgui_buymenu.cpp index a15f5ab1..2b8b0cc8 100644 --- a/Source/client/cstrike/vgui_buymenu.cpp +++ b/Source/client/cstrike/vgui_buymenu.cpp @@ -336,13 +336,13 @@ void VGUI_BuyMG(void) winBuyMG.SetPos( ( video_res / 2 ) - ( winBuyMG.GetSize() / 2 ) ); } -void VGUI_BuyEquipment_1 (void) { sendevent("PlayerBuyEquipment", "f", EQUIPMENT_KEVLAR); } -void VGUI_BuyEquipment_2 (void) { sendevent("PlayerBuyEquipment", "f", EQUIPMENT_HELMET); } -void VGUI_BuyEquipment_3 (void) { sendevent("PlayerBuyEquipment", "f", 3); } -void VGUI_BuyEquipment_4 (void) { sendevent("PlayerBuyEquipment", "f", 4); } -void VGUI_BuyEquipment_5 (void) { sendevent("PlayerBuyEquipment", "f", 5); } -void VGUI_BuyEquipment_6 (void) { sendevent("PlayerBuyEquipment", "f", EQUIPMENT_DEFUSALKIT); } -void VGUI_BuyEquipment_7 (void) { sendevent("PlayerBuyEquipment", "f", EQUIPMENT_NIGHTVISION); } +void VGUI_BuyEquipment_1 (void) { sendevent("PlayerBuyEquipment", "f", 0); } +void VGUI_BuyEquipment_2 (void) { sendevent("PlayerBuyEquipment", "f", 1); } +void VGUI_BuyEquipment_3 (void) { sendevent("PlayerBuyEquipment", "f", 2); } +void VGUI_BuyEquipment_4 (void) { sendevent("PlayerBuyEquipment", "f", 3); } +void VGUI_BuyEquipment_5 (void) { sendevent("PlayerBuyEquipment", "f", 4); } +void VGUI_BuyEquipment_6 (void) { sendevent("PlayerBuyEquipment", "f", 5); } +void VGUI_BuyEquipment_7 (void) { sendevent("PlayerBuyEquipment", "f", 6); } btnarr_t buy_equipment[] = { {"Kevlar", VGUI_BuyEquipment_1 },