143 lines
4.6 KiB
C
143 lines
4.6 KiB
C
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/*
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FreeCS Project
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Copyright (C) 2016, 2017 Marco "eukara" Hladik
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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The overview system was meant to support
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more layers and so on. Never actually used.
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Probably seemed impractical, feel free to make this
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parse layers etc. properly though.
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*/
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typedef struct {
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float fZoom;
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vector vOrigin;
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int iRotated;
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float fHeight;
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string sImagePath;
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} overview_t;
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overview_t ovMap;
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/*
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=================
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Overview_Init
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Initializes the globals and whatnot
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=================
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*/
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void Overview_Init( void ) {
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int iImageCount = 0;
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string sTemp;
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ovMap.fZoom = 1.0f;
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ovMap.vOrigin = '0 0 0';
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ovMap.iRotated = FALSE;
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filestream fOverview = fopen( sprintf( "overviews/%s.txt", mapname ), FILE_READ );
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if ( fOverview != -1 ) {
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for ( int i = 0;; i++ ) {
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sTemp = fgets( fOverview );
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if not ( sTemp ) {
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break;
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}
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tokenize( sTemp );
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if ( strtolower( argv( 0 ) ) == "zoom" ) {
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ovMap.fZoom = stof( argv( 1 ) );
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} else if ( strtolower( argv( 0 ) ) == "origin" ) {
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ovMap.vOrigin = [ stof( argv( 1 ) ), stof( argv( 2 ) ), stof( argv( 3 ) ) ];
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} else if ( strtolower( argv( 0 ) ) == "rotated" ) {
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ovMap.iRotated = (int)stof( argv( 1 ) );
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} else if ( strtolower( argv( 0 ) ) == "height" ) {
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ovMap.fHeight = stof( argv( 1 ) );
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}
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}
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fclose( fOverview );
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ovMap.sImagePath = sprintf( "overviews/%s.bmp", mapname );
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} else {
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error( sprintf( "[OVERVIEW] Couldn't load overviews/%s.txt", mapname ) );
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ovMap.sImagePath = __NULL__;
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}
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}
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/*
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=================
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Overview_Draw
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Draw one of two types of overviews.
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This is for spectators.
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=================
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*/
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void Overview_Draw( void ) {
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float fCameraHeight;
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vector vVert1, vVert2, vVert3, vVert4;
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if ( ovMap.sImagePath == __NULL__ ) {
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return;
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}
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drawfill( vVideoMins, vVideoResolution, '0 0 0', 1.0f, 0 );
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if ( ovMap.iRotated == TRUE ) {
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vVert1 = ovMap.vOrigin -( ( 4096/ovMap.fZoom ) * '1 0.75 0' );
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vVert4 = ovMap.vOrigin + ( 4096/ovMap.fZoom ) * '1 0.75 0';
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vVert2 = [ vVert1_x, vVert4_y ] ;
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vVert3 = [ vVert4_x, vVert1_y ] ;
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R_BeginPolygon( ovMap.sImagePath );
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R_PolygonVertex( [ vVert4_x, vVert4_y, ovMap.fHeight ], '1 0', '1 1 1', 1.0f ); // Top Left
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R_PolygonVertex( [ vVert3_x, vVert3_y, ovMap.fHeight ], '1 1', '1 1 1', 1.0f ); // Top Right
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R_PolygonVertex( [ vVert2_x, vVert2_y, ovMap.fHeight ], '0 0', '1 1 1', 1.0f ); // Bottom left
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R_EndPolygon();
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R_BeginPolygon( ovMap.sImagePath );
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R_PolygonVertex( [ vVert1_x, vVert1_y, ovMap.fHeight ], '0 1', '1 1 1', 1.0f ); // Bottom right
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R_PolygonVertex( [ vVert2_x, vVert2_y, ovMap.fHeight ], '0 0', '1 1 1', 1.0f ); // Bottom left
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R_PolygonVertex( [ vVert3_x, vVert3_y, ovMap.fHeight ], '1 1', '1 1 1', 1.0f ); // Top Right
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R_EndPolygon();
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fCameraHeight = fabs( 4096/ovMap.fZoom );
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} else {
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vVert1 = ovMap.vOrigin -( ( 4096/ovMap.fZoom ) * '0.75 1 0' );
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vVert4 = ovMap.vOrigin + ( 4096/ovMap.fZoom ) * '0.75 1 0';
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vVert2 = [ vVert1_x, vVert4_y ] ;
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vVert3 = [ vVert4_x, vVert1_y ] ;
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R_BeginPolygon( ovMap.sImagePath );
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R_PolygonVertex( [ vVert4_x, vVert4_y, ovMap.fHeight ], '0 0', '1 1 1', 1.0f ); // Top Left
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R_PolygonVertex( [ vVert3_x, vVert3_y, ovMap.fHeight ], '1 0', '1 1 1', 1.0f ); // Top Right
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R_PolygonVertex( [ vVert2_x, vVert2_y, ovMap.fHeight ], '0 1', '1 1 1', 1.0f ); // Bottom left
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R_EndPolygon();
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R_BeginPolygon( ovMap.sImagePath );
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R_PolygonVertex( [ vVert1_x, vVert1_y, ovMap.fHeight ], '1 1', '1 1 1', 1.0f ); // Bottom right
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R_PolygonVertex( [ vVert2_x, vVert2_y, ovMap.fHeight ], '0 1', '1 1 1', 1.0f ); // Bottom left
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R_PolygonVertex( [ vVert3_x, vVert3_y, ovMap.fHeight ], '1 0', '1 1 1', 1.0f ); // Top Right
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R_EndPolygon();
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fCameraHeight = fabs( 4096/ovMap.fZoom );
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}
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makevectors( view_angles );
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setproperty( VF_ORIGIN, ovMap.vOrigin + ( v_forward * -fCameraHeight ) ) ;
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}
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