nuclide/Source/Server/Entities.c

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/*
OpenCS Project
Copyright (C) 2015 Marco "eukara" Hladik
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
void func_wall( void ) {
self.angles = '0 0 0';
self.movetype = MOVETYPE_PUSH;
self.solid = SOLID_BSP;
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setmodel (self, self.model);
// GoldSrc-Rendermode support
if( self.rendermode == 2 ) {
self.alpha = ( self.renderamt / 255 );
} else if ( self.rendermode == 5 ) {
self.effects = EF_ADDITIVE;
self.alpha = ( self.renderamt / 255 );
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}
}
void func_door( void ) {
func_wall();
}
void func_button( void ) {
func_wall();
}
void func_illusionary( void ){
func_wall();
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self.solid = SOLID_NOT;
}
void func_water( void ) {
func_wall();
self.skin = CONTENT_WATER;
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}
void ambient_generic( void ) {
precache_sound( self.message );
if ( self.spawnflags & 1 ) {
self.style = ATTN_NONE;
} else if ( self.spawnflags & 2 ) {
self.style = ATTN_IDLE;
} else if ( self.spawnflags & 4 ) {
self.style = ATTN_STATIC;
} else if ( self.spawnflags & 8 ) {
self.style = ATTN_NORM;
} else {
self.style = ATTN_STATIC;
}
ambientsound( self.origin, self.message, 1, self.style );
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}