nuclide/src/gs-entbase/client/env_laser.cpp

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/*
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
void(float radius, vector texcoordbias) R_EndPolygonRibbon = #0;
enumflags
{
ENVLASER_CHANGED_ORIGIN,
ENVLASER_CHANGED_ANGLES,
ENVLASER_CHANGED_TEXTURE,
ENVLASER_CHANGED_ENDTEXTURE,
ENVLASER_CHANGED_STATE
};
class env_laser
{
int m_iState;
string m_strBeamTex;
string m_strEndTex;
void() env_laser;
virtual void() Init;
virtual void() Initialized;
virtual void(float flChanged) ReadEntity;
virtual float(void) predraw;
};
float env_laser::predraw(void)
{
if (!m_iState) {
return PREDRAW_NEXT;
}
R_BeginPolygon(m_strBeamTex, 0, 0);
R_PolygonVertex(angles, [0,0], [1,1,1], 1.0f);
R_PolygonVertex(origin, [0,1], [1,1,1], 1.0f);
R_EndPolygonRibbon(2, [1,0]);
addentity(this);
return PREDRAW_NEXT;
}
void env_laser::ReadEntity(float flChanged)
{
if (flChanged & ENVLASER_CHANGED_ORIGIN) {
origin[0] = readcoord();
origin[1] = readcoord();
origin[2] = readcoord();
}
if (flChanged & ENVLASER_CHANGED_ANGLES) {
angles[0] = readcoord();
angles[1] = readcoord();
angles[2] = readcoord();
}
if (flChanged & ENVLASER_CHANGED_TEXTURE) {
m_strBeamTex = sprintf("%s_0.tga", readstring());
}
if (flChanged & ENVLASER_CHANGED_ENDTEXTURE) {
m_strEndTex = readstring();
}
if (flChanged & ENVLASER_CHANGED_STATE) {
m_iState = readbyte();
}
drawmask = MASK_ENGINE;
setorigin(this, origin);
}
void env_laser::Init(void)
{
}
void env_laser::Initialized(void)
{
}
void env_laser::env_laser(void)
{
}