63 lines
1.2 KiB
C
63 lines
1.2 KiB
C
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/***
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*
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* Copyright (c) 2016-2019 Marco 'eukara' Hladik. All rights reserved.
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*
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* See the file LICENSE attached with the sources for usage details.
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*
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****/
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#define CHAT_LINES 5
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#define CHAT_TIME 5
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var float g_chattime;
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var int g_chatlines = -1;
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string g_chatbuffer[CHAT_LINES];
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/*
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=================
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Chat_Draw
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Just prints whatever is in the chat buffer and removes lines after some time.
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=================
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*/
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void Chat_Draw(void)
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{
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vector pos = video_mins + [16, video_res_y - 128];
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if (g_chatlines < 0) {
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return;
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}
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// Remove messages after a g_chattime has passed
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if (g_chattime < time) {
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g_chatbuffer[g_chatlines] = __NULL__;
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g_chatlines--;
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g_chattime = time + CHAT_TIME;
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}
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for (int i = 0; i < CHAT_LINES; i++) {
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drawstring(pos, g_chatbuffer[i], [12,12], [1,1,1], 1.0f, 0);
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pos_y += 14;
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}
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}
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void Chat_Parse(string msg)
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{
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if (g_chatlines < (CHAT_LINES - 1)) {
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g_chatbuffer[g_chatlines + 1] = msg;
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g_chatlines++;
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} else {
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for (int i = 0; i < (CHAT_LINES - 1); i++) {
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g_chatbuffer[i] = g_chatbuffer[i + 1];
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}
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g_chatbuffer[CHAT_LINES - 1] = msg;
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}
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g_chattime = time + CHAT_TIME;
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// Log to console
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localcmd(sprintf("echo \"%s\"\n", msg));
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sound(self, CHAN_ITEM, "misc/talk.wav", 1.0, ATTN_NONE);
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}
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