2019-09-01 02:18:15 +00:00
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/*
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2020-04-07 12:46:23 +00:00
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* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
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2019-09-01 02:18:15 +00:00
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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2018-12-31 01:00:38 +00:00
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2019-09-07 03:37:06 +00:00
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/*QUAKED env_sprite (1 0 0) (-8 -8 -8) (8 8 8) ENVS_STARTON ENVS_PLAYONCE
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"targetname" Name
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"target" Target when triggered.
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"killtarget" Target to kill when triggered.
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"angles" Sets the pitch, yaw and roll angles of the sprite.
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"model" Path to the sprite in question.
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"rendercolor" Color modifier of the sprite.
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"renderamt" Alpha modifier of the sprite.
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"rendermode" Render mode of the sprite.
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"framerate" Rate between frames in seconds.
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"scale" Scale modifier of the sprite.
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A sprite entity manager with fancy overrides.
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Only used with an external sprite format, like SPR, SPRHL and SPR32.
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*/
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2018-12-31 01:00:38 +00:00
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2019-01-03 01:26:39 +00:00
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enumflags
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{
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2018-12-31 01:00:38 +00:00
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ENVS_STARTON,
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ENVS_PLAYONCE
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};
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2019-01-04 20:39:07 +00:00
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class env_sprite:CBaseTrigger
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2018-12-31 01:00:38 +00:00
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{
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2019-01-04 20:39:07 +00:00
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int m_iToggled;
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2019-01-05 01:02:12 +00:00
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float m_flFramerate;
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float m_flScale;
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float m_flEffects;
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2020-04-12 13:50:42 +00:00
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void(void) env_sprite;
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virtual void(void) Trigger;
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2019-01-04 20:39:07 +00:00
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virtual float(entity, float) Network;
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2018-12-31 01:00:38 +00:00
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};
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2019-01-04 20:39:07 +00:00
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float env_sprite::Network(entity pvsent, float flags)
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{
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/* Delete it on the client. */
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if (m_iToggled == FALSE) {
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return FALSE;
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}
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WriteByte(MSG_ENTITY, ENT_SPRITE);
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2020-03-28 10:43:08 +00:00
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WriteFloat(MSG_ENTITY, 666);
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2019-01-10 10:14:50 +00:00
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WriteCoord(MSG_ENTITY, origin[0]);
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WriteCoord(MSG_ENTITY, origin[1]);
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WriteCoord(MSG_ENTITY, origin[2]);
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2019-01-04 20:39:07 +00:00
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WriteFloat(MSG_ENTITY, modelindex);
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2019-01-05 01:02:12 +00:00
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WriteFloat(MSG_ENTITY, m_flFramerate);
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WriteFloat(MSG_ENTITY, m_flScale);
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2020-05-02 04:38:02 +00:00
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WriteByte(MSG_ENTITY, m_iRenderFX);
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WriteByte(MSG_ENTITY, m_iRenderMode);
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WriteFloat(MSG_ENTITY, m_vecRenderColor[0]);
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WriteFloat(MSG_ENTITY, m_vecRenderColor[1]);
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WriteFloat(MSG_ENTITY, m_vecRenderColor[2]);
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WriteFloat(MSG_ENTITY, m_flRenderAmt);
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2019-01-04 20:39:07 +00:00
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return TRUE;
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}
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void env_sprite::NetworkOnce(void)
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{
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2020-04-12 13:50:42 +00:00
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WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET);
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2019-01-10 10:14:50 +00:00
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WriteByte(MSG_MULTICAST, EV_SPRITE);
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WriteCoord(MSG_MULTICAST, origin[0]);
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WriteCoord(MSG_MULTICAST, origin[1]);
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WriteCoord(MSG_MULTICAST, origin[2]);
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WriteFloat(MSG_MULTICAST, modelindex);
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WriteFloat(MSG_MULTICAST, m_flFramerate);
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WriteFloat(MSG_MULTICAST, m_flScale);
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2020-05-31 20:41:57 +00:00
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WriteByte(MSG_MULTICAST, m_iRenderFX);
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WriteByte(MSG_MULTICAST, m_iRenderMode);
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WriteFloat(MSG_MULTICAST, m_vecRenderColor[0]);
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WriteFloat(MSG_MULTICAST, m_vecRenderColor[1]);
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WriteFloat(MSG_MULTICAST, m_vecRenderColor[2]);
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WriteFloat(MSG_MULTICAST, m_flRenderAmt);
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2019-01-05 01:02:12 +00:00
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msg_entity = this;
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2020-04-12 13:50:42 +00:00
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multicast(origin, MULTICAST_PVS);
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2019-01-04 20:39:07 +00:00
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}
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2019-01-03 01:26:39 +00:00
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void env_sprite::Trigger(void)
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2018-12-31 01:00:38 +00:00
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{
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if (spawnflags & ENVS_PLAYONCE) {
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2019-01-04 20:39:07 +00:00
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NetworkOnce();
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} else {
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m_iToggled = 1 - m_iToggled;
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SendFlags = 1;
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2018-12-31 01:00:38 +00:00
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}
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}
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2019-01-03 01:26:39 +00:00
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void env_sprite::env_sprite(void)
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2018-12-31 01:00:38 +00:00
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{
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2020-04-12 13:50:42 +00:00
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for (int i = 1; i < (tokenize(__fullspawndata) - 1); i += 2) {
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switch (argv(i)) {
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2019-01-05 01:02:12 +00:00
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case "framerate":
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2020-04-12 13:50:42 +00:00
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m_flFramerate = stof(argv(i+1));
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2019-01-05 01:02:12 +00:00
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break;
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case "scale":
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2020-04-12 13:50:42 +00:00
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m_flScale = stof(argv(i+1));
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2019-01-05 01:02:12 +00:00
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break;
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default:
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break;
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}
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}
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2019-01-05 09:38:22 +00:00
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if (!m_flFramerate) {
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m_flFramerate = 10;
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}
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2019-03-19 19:01:24 +00:00
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if (!m_flScale) {
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m_flScale = 1.0f;
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}
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2019-01-05 01:02:12 +00:00
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2018-12-31 01:00:38 +00:00
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CBaseTrigger::CBaseTrigger();
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precache_model(m_oldModel);
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2019-01-04 20:39:07 +00:00
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m_iToggled = ((spawnflags & ENVS_STARTON) > 0);
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if (!(spawnflags & ENVS_PLAYONCE)) {
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SendEntity = Network;
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SendFlags = 1;
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2018-12-31 01:00:38 +00:00
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}
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}
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