// Vera Visions Material
{
	qer_editorImage "textures/common/caulkwater.tga"
	qer_trans 0.50
	surfaceParm nodraw
	surfaceParm nonsolid
	surfaceParm trans
	surfaceParm water
	nomipmaps

	fogParms ( 0 0 0 ) 128
	surfaceParm fog
}
