r_part spark
{
	type texturedspark
	texture ball
	tcoords 1 65 31 95 256 8 32
	scale 1
	count 8
	scalefactor 1
	alpha 0.5
	die 0.8
	rgb 255 115 0
	blend add
	spawnmode ball
	spawnorg 1
	spawnvel 100
	veladd 100
	friction 0.5
	gravity 800
} 

r_part blackbits
{
	type ball
	texture ball
	tcoords 1 65 31 95 256 8 32
	scale 4
	count 18
	scalefactor 1
	alpha 1
	die 0.8
	rgb 25 25 25
	spawnmode ball
	spawnorg 1
	spawnvel 100
	veladd 100
	friction 0.3
	gravity 800
}

r_part smoke_brown
{
	texture ball
	tcoords 1 65 31 95 256 8 32
	count 3
	scale 25
	scalefactor 1
	die 1
	alpha 0.5
	rgb 155 90 0
	blend add
	spawnmode ball
	spawnorg	2
	spawnvel	20
	veladd 20
}

r_part smoke_grey
{
	texture ball
	tcoords 1 65 31 95 256 8 32
	count 3
	scale 25
	scalefactor 1
	die 1
	alpha 0.5
	rgb 25 25 25
	blend add
	spawnmode ball
	spawnorg	2
	spawnvel	20
	veladd 20
}
