#pragma target fte
#pragma progs_dat  "../../../cstrike/data.pk3dir/progs.dat"

#define QWSSQC
#define SERVER
#define VALVE
#define CSTRIKE

#includelist
../../shared/fteextensions.qc
../../shared/defs.h
../../shared/cstrike/defs.h
../valve/defs.h
../../shared/math.h
../../shared/materials.h
../../shared/events.h
../../shared/entities.h
../../shared/sound.c
../../shared/valve/animations.h
../defs.h
../cstrike/defs.h
../plugins.c
../logging.c
../nodes.c
../skill.c
../sentences.c

../../gs-entbase/server.src
../../gs-entbase/shared.src

../../shared/effects.c
../../shared/cstrike/player.cpp
../cstrike/player.c
../../shared/pmove.c
../valve/spectator.c

../../shared/cstrike/radio.c
../../shared/cstrike/items.h
../../shared/cstrike/weapons_cstrike.c
../../shared/valve/weapon_common.h
../../shared/cstrike/weapons.h
../../shared/cstrike/w_ak47.c
../../shared/cstrike/w_deagle.c
../../shared/cstrike/w_knife.c
../../shared/cstrike/w_usp45.c
../../shared/cstrike/w_glock18.c
../../shared/cstrike/w_p228.c
../../shared/cstrike/w_elites.c
../../shared/cstrike/w_fiveseven.c
../../shared/cstrike/w_m3.c
../../shared/cstrike/w_xm1014.c
../../shared/cstrike/w_mp5.c
../../shared/cstrike/w_p90.c
../../shared/cstrike/w_ump45.c
../../shared/cstrike/w_mac10.c
../../shared/cstrike/w_tmp.c
../../shared/cstrike/w_sg552.c
../../shared/cstrike/w_m4a1.c
../../shared/cstrike/w_aug.c
../../shared/cstrike/w_scout.c
../../shared/cstrike/w_awp.c
../../shared/cstrike/w_g3sg1.c
../../shared/cstrike/w_sg550.c
../../shared/cstrike/w_para.c
../../shared/cstrike/w_c4bomb.c
../../shared/cstrike/w_flashbang.c
../../shared/cstrike/w_hegrenade.c
../../shared/cstrike/w_smokegrenade.c
../../shared/cstrike/weapons.c
../valve/items.cpp
../../shared/valve/weapon_common.c

../cstrike/hostage_entity.cpp
../cstrike/armoury_entity.cpp
../cstrike/func_bomb_target.cpp
../cstrike/func_buyzone.cpp
../cstrike/func_escapezone.cpp
../cstrike/func_hostage_rescue.cpp
../cstrike/func_vip_safetyzone.cpp
../cstrike/info_hostage_rescue.cpp
../cstrike/info_map_parameters.cpp
../cstrike/item_suit.cpp

../spawn.c
../vox.c
../../shared/valve/animations.c

../gamerules.cpp
../cstrike/game_money.c

../cstrike/gamerules.cpp
../cstrike/gamerules_singleplayer.cpp
../cstrike/gamerules_multiplayer.cpp

../cstrike/client.c
../cstrike/buy.c
../client.c
../cstrike/server.c
../server.c
../valve/damage.c
../traceattack.c
../valve/rules.c
../footsteps.c
../flashlight.c
../cstrike/input.c
../cstrike/spawn.c
../vote.c

../entry.c
#endlist
