// Vera Visions Material
{
	qer_editorImage "textures/liquid/water5.tga"
	sort banner
	qer_trans 0.8
	surfaceParm nonsolid
	surfaceParm trans
	surfaceParm water
	surfaceParm nodlight

	diffusemap "textures/liquid/water5.tga"
	normalmap "textures/liquid/water1_n.tga"
	{
		program water
		map $blackimage
		map $refraction
	}
}
