/*** * * WastedFX Tool chain * * Author: Joshua Coyne * Copyright (C) 2003 The Wastes Project, All Rights Reserved. * ***/ #if !defined( __WASTEDFX_H_ ) #define __WASTEDFX_H_ #include #include #include #include #include "../resource.h" #include "mathlib.h" #pragma warning(disable:4244) // conversion from 'double' to 'float', possible loss of data // TODO: Put this in project settings ? #pragma comment(lib, "opengl32.lib") #pragma comment(lib, "glu32.lib") #include #include #define PROGRAM_NAME "WastedFX" #define WINCLASS_MAIN "WFXMainWindow" #define WINCLASS_GL "WFXGLPreview" // TODO: Get rid of this when needed //typedef float vec_t; typedef vec_t psvec3_t[3]; #endif