forked from valve/halflife-sdk
client: use correct export attribute depending on the compiler
This commit is contained in:
parent
db368301b2
commit
bcf6d80cf8
15 changed files with 36 additions and 35 deletions
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@ -99,7 +99,6 @@ HUD_GetStudioModelInterface
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Export this function for the engine to use the studio renderer class to render objects.
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====================
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*/
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#define DLLEXPORT __declspec( dllexport )
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extern "C" int DLLEXPORT HUD_GetStudioModelInterface( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio )
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{
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if ( version != STUDIO_INTERFACE_VERSION )
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@ -972,7 +972,6 @@ HUD_GetStudioModelInterface
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Export this function for the engine to use the studio renderer class to render objects.
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====================
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*/
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#define DLLEXPORT __declspec( dllexport )
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extern "C" int DLLEXPORT HUD_GetStudioModelInterface( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio )
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{
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if ( version != STUDIO_INTERFACE_VERSION )
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@ -37,8 +37,6 @@ extern "C"
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#include "twm.h"
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#include "twmmanager.h"
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#define DLLEXPORT __declspec( dllexport )
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cl_enginefunc_t gEngfuncs;
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CHud gHUD;
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TheWastesViewport *gViewPort = NULL;
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@ -31,7 +31,6 @@ typedef float vec_t;
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typedef int (*pfnUserMsgHook)(const char *pszName, int iSize, void *pbuf);
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#include "util_vector.h"
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#define EXPORT _declspec( dllexport )
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#include "../engine/cdll_int.h"
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#include "../dlls/cdll_dll.h"
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@ -18,8 +18,6 @@
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#include "demo_api.h"
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#include <memory.h>
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#define DLLEXPORT __declspec( dllexport )
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int g_demosniper = 0;
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int g_demosniperdamage = 0;
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float g_demosniperorg[3];
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@ -20,8 +20,6 @@
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#include "pmtrace.h"
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#include "in_defs.h"
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#define DLLEXPORT __declspec( dllexport )
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void Game_AddObjects( void );
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void Game_UpdateObjects(double frametime);
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@ -30,6 +30,11 @@
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#include "wrect.h"
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#include "cl_dll.h"
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#include "ammo.h"
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#include "exportdef.h"
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#ifndef _MSC_VER
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#define _cdecl /* nothing here, cdecl is default */
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#endif
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#define DHN_DRAWZERO 1
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#define DHN_2DIGITS 2
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@ -9,12 +9,11 @@
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#define HUD_IFACEH
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#pragma once
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#define EXPORT _declspec( dllexport )
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#define _DLLEXPORT __declspec( dllexport )
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#include "exportdef.h"
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typedef int (*pfnUserMsgHook)(const char *pszName, int iSize, void *pbuf);
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#include "wrect.h"
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#include "../engine/cdll_int.h"
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extern cl_enginefunc_t gEngfuncs;
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#endif
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#endif
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@ -599,6 +599,11 @@ int CompareField( CHudServers::server_t *p1, CHudServers::server_t *p2, const ch
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return stricmp( sz1, sz2 );
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}
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#ifndef _WIN32
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#define CALLBACK /* nothing here */
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#define __cdecl /* nothing here */
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#endif
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int CALLBACK ServerListCompareFunc( CHudServers::server_t *p1, CHudServers::server_t *p2, const char *fieldname )
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{
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if (!p1 || !p2) // No meaningful comparison
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@ -16,6 +16,4 @@
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// fall over
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#define ROLL 2
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#define DLLEXPORT __declspec( dllexport )
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#endif
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#endif
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@ -29,8 +29,6 @@
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#include "twm.h"
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#include "twmmanager.h"
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#define DLLEXPORT __declspec( dllexport )
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extern "C"
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{
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#if 0
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@ -318,4 +316,4 @@ void DLLEXPORT HUD_StudioEvent( const struct mstudioevent_s *event, struct cl_e
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default:
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break;
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}
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}
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}
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@ -33,8 +33,6 @@
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#include "ParticleBase.h"
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#define DLLEXPORT __declspec( dllexport )
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extern "C"
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{
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void DLLEXPORT HUD_DrawNormalTriangles( void );
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@ -361,4 +359,4 @@ void DLLEXPORT HUD_DrawTransparentTriangles( void )
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cl_entity_t *attached_ent = clientinfo->attached_ent;
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R_TwmModel(clientinfo,attached_ent->attachment[clientinfo->attachment_num],attached_ent->angles);
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}
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}
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}
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@ -51,12 +51,6 @@ CBaseEntity
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// C functions for external declarations that call the appropriate C++ methods
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#ifdef _WIN32
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#define EXPORT _declspec( dllexport )
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#else
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#define EXPORT /* */
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#endif
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extern "C" EXPORT int GetEntityAPI( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion );
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extern "C" EXPORT int GetEntityAPI2( DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion );
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19
dlls/exportdef.h
Normal file
19
dlls/exportdef.h
Normal file
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@ -0,0 +1,19 @@
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#pragma once
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#if !defined(EXPORTDEF_H)
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#define EXPORTDEF_H
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#if _WIN32 || __CYGWIN__
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#if __GNUC__
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#define EXPORT __attribute__ ((dllexport))
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#else
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#define EXPORT __declspec(dllexport) // Note: actually gcc seems to also supports this syntax.
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#endif
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#else
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#if __GNUC__ >= 4
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#define EXPORT __attribute__ ((visibility ("default")))
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#else
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#define EXPORT
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#endif
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#endif
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#define DLLEXPORT EXPORT
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#define _DLLEXPORT EXPORT
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#endif // EXPORTDEF_H
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@ -20,6 +20,7 @@
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#include <stdio.h>
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#include "custom.h"
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#include "cvardef.h"
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#include "exportdef.h"
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//
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// Defines entity interface between engine and DLLs.
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// This header file included by engine files and DLL files.
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@ -29,13 +30,6 @@
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// This is conveniently done for them in extdll.h
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//
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/* Set up Linux Compile! */
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#ifdef _WIN32
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#define DLLEXPORT __stdcall
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#else
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#define DLLEXPORT __attribute__((stdcall)) /* */
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#endif
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typedef enum
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{
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at_notice,
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@ -186,7 +180,7 @@ typedef struct enginefuncs_s
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void (*pfnCRC32_ProcessBuffer) (CRC32_t *pulCRC, void *p, int len);
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void (*pfnCRC32_ProcessByte) (CRC32_t *pulCRC, unsigned char ch);
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CRC32_t (*pfnCRC32_Final) (CRC32_t pulCRC);
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long (*pfnRandomLong) (long lLow, long lHigh);
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int (*pfnRandomLong) (int lLow, int lHigh);
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float (*pfnRandomFloat) (float flLow, float flHigh);
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void (*pfnSetView) (const edict_t *pClient, const edict_t *pViewent );
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float (*pfnTime) ( void );
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