halflife-thewastes-sdk/cl_dll/tri.h

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/***
*
* Copyright (C) 2002 The Wastes Project, All Rights Reserved.
*
* This product contains software technology from Valve Software, LLC,
* Copyright <EFBFBD> 1996-2001, Valve LLC, All rights reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* The Wastes Project. All other use, distribution, or modification is prohibited
* without written permission from The Wastes Project.
*
***/
#ifndef __TRI_H_
#define __TRI_H_
// tri.cpp functions
void R_Billboard(const struct model_s *sprite,int sprite_frame,int render_mode,float r,float g,float b,float alpha,float *origin,float *v_up,float *v_right,float scale);
void R_LaserBeam( cl_entity_t *player );
void R_SetFog(float r,float g,float b,float start,float end,int enable);
#endif