source-sdk-2013/sp/game/hl2/scenes/k_lab2/dog_lab_lookshaft.vcd

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2.7 KiB
Text

// Choreo version 1
event loop "loop"
{
time 28.239998 -1.000000
param "0.000000"
loopcount "-1"
}
actor "Dog"
{
channel "audio"
{
}
channel "look at"
{
event lookat "look player"
{
time 0.106667 1.326666
param "!player"
event_ramp
{
0.3333 0.9609
0.6853 0.9974
0.9200 0.8915
}
}
event lookat "mark_dog_look_shaft_1"
{
time 1.120001 10.580000
param "mark_dog_look_shaft_1"
event_ramp
{
0.4100 0.9955
8.8734 0.9557
}
}
event lookat "look player"
{
time 10.266668 12.446669
param "!player"
event_ramp
{
0.4000 0.9351
0.5200 0.9922
1.5934 0.9557
}
}
event lookat "mark_dog_look_shaft_1"
{
time 12.133335 16.740000
param "mark_dog_look_shaft_1"
event_ramp
{
0.4400 0.8545
0.6800 0.9669
4.0200 0.9557
}
}
event lookat "look player"
{
time 16.080000 21.193333
param "!player"
event_ramp
{
0.3800 0.9325
1.0000 1.0000
4.5267 0.9557
}
}
event lookat "mark_dog_look_shaft_1"
{
time 21.013334 23.646666
param "mark_dog_look_shaft_1"
event_ramp
{
0.3500 0.8987
0.6800 0.9929
2.0467 0.9557
}
}
event lookat "look player"
{
time 23.493332 25.033333
param "!player"
event_ramp
{
0.3800 0.9325
0.9534 0.9557
1.0000 1.0000
}
}
event lookat "mark_dog_look_shaft_1"
{
time 24.666668 28.180000
param "mark_dog_look_shaft_1"
event_ramp
{
0.3500 0.8987
0.6800 0.9929
2.9267 0.9557
}
}
}
channel "move to"
{
}
channel "face to"
{
event face "mark_dog_look_shaft_1"
{
time 1.866666 3.700001
param "mark_dog_look_shaft_1"
event_ramp
{
0.9348 0.9974
1.8002 0.9902
}
}
event face "!player"
{
time 16.986666 18.900000
param "!player"
event_ramp
{
0.8317 0.9974
1.8802 0.9902
}
}
}
channel "Trigger"
{
}
channel "Sequence"
{
event sequence "pound"
{
time 18.159998 23.159998
param "excited_dance"
fixedlength
}
}
faceposermodel "C:\VALVE\HL2\hl2\models\dog.mdl"
}
scalesettings
{
"CChoreoView" "25"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "20"
"SceneRampTool" "100"
}
fps 60
snap off