mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
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273 lines
5.9 KiB
Text
273 lines
5.9 KiB
Text
// Choreo version 1
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event section "pause_waitVortReachTarget"
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{
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time 20.858175 -1.000000
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param "noaction"
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}
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event section "citizenMovesToStart"
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{
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time 6.230258 -1.000000
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param "noaction"
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}
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event section "waitUntilGetToPlayer"
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{
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time 9.725071 -1.000000
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param "noaction"
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}
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event section "wait for citizen to reach mark"
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{
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time 2.653846 -1.000000
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param "noaction"
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}
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actor "citizen"
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{
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channel "move to"
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{
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event moveto "citizenMoveToSensors"
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{
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time 19.787064 21.180397
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param "!target2"
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param2 "Run"
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resumecondition
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}
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event moveto "citizenMoveToPlayer"
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{
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time 5.890771 10.248547
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param "!player"
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param2 "Walk"
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resumecondition
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distancetotarget 121.00
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}
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event moveto "citizenMoveToPlayer"
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{
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time 0.672822 2.889572
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param "!player"
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param2 "Run"
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resumecondition
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distancetotarget 136.00
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}
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event moveto "runToTunnelEntrance"
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{
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time 31.461540 35.692310
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param "mark_standOutsideTunnel"
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param2 "Run"
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distancetotarget 28.00
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}
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active "0"
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}
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channel "face to"
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{
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event face "citzenFacesPlayer"
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{
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time 0.045925 16.555498
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param "!player"
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event_ramp
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{
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0.1620 1.0000
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16.3796 0.9944
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}
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}
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event face "citzenFacesPlayer"
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{
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time 29.690407 33.529240
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param "!player"
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event_ramp
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{
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0.1620 1.0000
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3.7089 0.9944
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}
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}
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}
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channel "turn to"
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{
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event lookat "citizenLooksAtSensor"
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{
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time 19.779655 21.187063
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param "!target3"
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event_ramp
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{
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0.1900 0.9944
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1.2274 1.0000
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}
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}
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event lookat "citizenLooksAtPlayer"
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{
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time -0.702052 5.715442
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param "!player"
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event_ramp
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{
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0.1900 0.9944
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6.2376 1.0000
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}
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}
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event lookat "citizenLooksAtPlayer"
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{
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time 5.871209 9.468189
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param "!player"
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event_ramp
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{
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0.1900 0.9944
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3.4170 1.0000
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}
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}
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event lookat "citizenLooksAtPlayer"
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{
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time 29.662437 33.665077
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param "npcBullseye_dummyTargetVort"
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event_ramp
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{
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0.1900 0.9944
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3.8226 1.0000
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}
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}
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event lookat "citizenLooksAtPlayer"
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{
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time 9.653259 12.878447
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param "!target2"
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event_ramp
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{
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0.1900 0.9944
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2.4412 0.7232
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}
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}
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event lookat "citizenLooksAtPlayer"
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{
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time 12.909670 14.993830
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param "!player"
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event_ramp
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{
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0.1900 0.9944
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1.9042 1.0000
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}
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}
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}
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channel "audio"
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{
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event generic "CitizenGreetsPlayer"
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{
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time 2.831765 5.817124
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param "debugtext CITIZEN: Allright Freeman, let me bring you up to speed"
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}
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event generic "CitizenGreetsPlayer"
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{
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time 6.362314 8.966427
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param "debugtext CITIZEN: This used to be part of the underground railroad in the old days"
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}
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event generic "CitizenGreetsPlayer"
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{
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time 9.589014 12.680307
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param "debugtext CITIZEN: Then the antlions started busting into the tunnels, cleared us out"
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}
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event generic "CitizenGreetsPlayer"
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{
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time 13.502516 17.514833
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param "debugtext CITIZEN: Since the Combine are everywhere up there, we'll have to sit tight down here..."
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}
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event generic "CitizenGreetsPlayer"
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{
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time 17.893229 20.901443
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param "debugtext CITIZEN: Luckily, these old motion detectors still work..."
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}
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event generic "CitizenGreetsPlayer"
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{
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time 21.581833 25.025946
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param "debugtext CITIZEN: The lights show us where they're coming from..."
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}
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event generic "CitizenGreetsPlayer"
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{
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time 25.309757 28.274628
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param "debugtext CITIZEN: and how MANY are coming. Pretty handy little device."
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}
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event generic "CitizenGreetsPlayer"
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{
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time 30.750538 33.521271
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param "debugtext CITIZEN: Anyway, you get the idea..."
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}
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event speak "I HATE bugs"
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{
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time 0.153846 1.770059
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param "ep1_citizen.cit_alert_antlions05"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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event generic "speak of the devil"
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{
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time 33.942844 33.942844
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param "debugtext CITIZEN: Speak of the devil. Here they come."
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}
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event generic "speak of the devil"
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{
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time 33.917206 36.243591
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param "debugtext CITIZEN: Speak of the devil...here they come!"
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}
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}
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channel "trigger"
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{
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event firetrigger "launchAntlionWave"
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{
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time 27.479052 -1.000000
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param "8"
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}
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event firetrigger "hitSensor"
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{
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time 21.838024 -1.000000
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param "7"
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}
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}
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channel "gesture"
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{
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event gesture "citizenSmacksSensor"
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{
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time 21.588316 35.888985
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param "g_point_swing_across"
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absolutetags playback_time
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{
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"apex" 0.014911
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"accent" 0.040451
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"loop" 0.058321
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"end" 0.071384
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}
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absolutetags shifted_time
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{
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"apex" 0.176471
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"accent" 0.352941
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"loop" 0.441176
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"end" 0.588235
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}
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sequenceduration 2.300000
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}
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}
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faceposermodel "models\humans\group01\male_01.mdl"
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}
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actor "citizen_number_2"
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{
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channel "move to"
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{
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event moveto "citizen moves to actor"
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{
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time -0.076923 17.743589
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param "!player"
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param2 "Walk"
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distancetotarget 120.00
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}
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event moveto "run to tunnel entrance"
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{
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time 31.833334 35.897438
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param "mark_rebelStart"
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param2 "Run"
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}
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}
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}
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scalesettings
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{
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"CChoreoView" "52"
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"RampTool" "100"
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"ExpressionTool" "100"
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"GestureTool" "100"
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"SceneRampTool" "100"
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}
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fps 60
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snap off
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