source-sdk-2013/sp/game/hl2/scenes/ravenholm/shotgun_herebrothercloser.vcd

159 lines
2.8 KiB
Text

// Choreo version 1
actor "!Target1"
{
channel "audio"
{
event speak "shotgun_overhere"
{
time 1.593334 2.842109
param "ravenholm.shotgun_overhere"
param2 "90dB"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "shotgun_closer"
{
time 4.220001 5.600205
param "ravenholm.shotgun_closer"
param2 "90dB"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "player"
{
time 0.306667 6.153333
param "!player"
event_ramp
{
0.0780 0.0465
0.1980 0.1623
0.2820 0.2848
0.3540 0.4106
0.4400 0.5927
0.6080 0.9272
0.6520 0.9801
5.8467 1.0000
}
}
}
channel "Sequence"
{
event sequence "aim"
{
time -0.000000 0.826667
param "Idle_SMG1_Aim"
}
event gesture "NULL"
{
time 0.000000 4.860000
param ""
}
event gesture "1"
{
time 4.233334 6.133334
param "g_Come_Closer"
absolutetags playback_time
{
"apex" 0.143376
"accent" 0.196915
"loop" 0.946461
"end" 1.000000
}
absolutetags shifted_time
{
"apex" 0.172414
"accent" 0.224138
"loop" 0.948276
"end" 1.000000
}
sequenceduration 1.966667
}
event sequence "Aim_to_Idle"
{
time 0.813333 1.913333
param "ShootToIdleAngry"
fixedlength
}
}
channel "Faceto"
{
event face "player"
{
time 0.806667 6.113336
param "!player"
event_ramp
{
0.0580 0.0472
0.7620 0.9476
5.3066 1.0000
}
}
event face "fastroofzombie"
{
time 0.006666 1.540000
param "roofzombie_1"
}
}
channel "Postures"
{
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 3.213334
param ""
}
event gesture "g_high_chop"
{
time 1.540000 3.546667
param "g_High_Chop"
event_ramp
{
0.5800 0.9069
}
absolutetags playback_time
{
"apex" 0.000000
"accent" 0.289037
"loop" 0.517241
"end" 0.603448
}
absolutetags shifted_time
{
"apex" 0.206897
"accent" 0.396552
"loop" 0.517241
"end" 0.603448
}
sequenceduration 1.966667
}
}
channel "BodyGestures"
{
}
channel "Pause"
{
event firetrigger "wait"
{
time 0.273333 -1.000000
param "1"
}
}
}
scalesettings
{
"CChoreoView" "100"
"SceneRampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
}
fps 60
snap off