source-sdk-2013/sp/game/hl2/scenes/ravenholm/shotgun_advice.vcd

132 lines
2.3 KiB
Text

// Choreo version 1
event stoppoint "stop"
{
time 2.843882 -1.000000
param "noaction"
}
actor "!Target1"
{
channel "audio"
{
event speak "shotgun_advice"
{
time 0.060000 2.776576
param "ravenholm.shotgun_advice"
param2 "90dB"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "player"
{
time 0.006667 3.556372
param "!player"
event_ramp
{
0.4720 0.9322
3.0464 0.9661
}
}
}
channel "face to"
{
event face "player"
{
time 0.006667 2.793333
param "!player"
event_ramp
{
0.4740 0.9153
0.5820 1.0000
2.7867 1.0000
}
}
}
channel "Sequence"
{
event sequence "Idle01"
{
time 0.004220 12.084568
param "Idle01"
}
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 1.673333
param ""
}
event gesture "g_Raise_Gun_Settle"
{
time 0.004219 2.297781
param "g_Raise_Gun_Settle"
event_ramp
{
0.7720 0.2458
}
absolutetags playback_time
{
"apex" 0.266112
"accent" 0.354817
"loop" 0.443521
"end" 0.689535
}
absolutetags shifted_time
{
"apex" 0.310345
"accent" 0.413793
"loop" 0.517241
"end" 0.637931
}
sequenceduration 1.966667
}
event gesture "g_High_Chop"
{
time 0.962025 3.557384
param "g_Fist"
event_ramp
{
0.6060 0.5339
1.1540 0.5678
1.5260 0.5975
1.9343 0.5297
}
absolutetags playback_time
{
"apex2" 0.230308
"apex" 0.240308
"accent" 0.478896
"loop" 0.631560
"end" 0.693255
}
absolutetags shifted_time
{
"apex2" 0.257113
"apex" 0.258621
"accent" 0.413793
"loop" 0.517241
"end" 0.603448
}
sequenceduration 1.966667
}
}
channel "BodyGestures"
{
}
faceposermodel "U:\hl2\hl2\models\monk.mdl"
}
scalesettings
{
"CChoreoView" "58"
"SceneRampTool" "100"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "100"
}
fps 60
snap off