# Files to ignore when considering what GIT should commit. # Visual Studio *.suo *.user *.sln.docstates *.obj *.pch *.tlog *.log *.scc *.exp *.ilk *.lastbuildstate vc100.pdb ipch *.sdf *.opensdf *.idb *.vcxproj *.vcxproj.filters *.sln [Dd]ebug*/ [Rr]elease*/ # OSX/Linux build products *.DS_Store *.mak *.mak.vpc_crc *.xcodeproj/ obj*/ !devtools/*.mak !utils/smdlexp/smdlexp.mak *_osx32* # Specific Source build products client.pdb client.dll client.lib server.pdb server.dll server.lib client.so client.so.dbg server.so server.so.dbg server_srv.so server_srv.so.dbg client.dylib client.dylib.dSYM/ server.dylib server.dylib.dSYM/ *.vpc.sentinel *.vpc_crc **/generated_proto/** **/src/utils/sapi51/** **/game/**/bin/** # files generated by running a mod config.cfg # shader files *.tmp