// Choreo version 1 event section "pause" { time 4.775362 -1.000000 param "noaction" } actor "!Target1" { channel "audio" { event speak "npc_citizen.startle01" { time 3.094203 3.583092 param "npc_citizen.startle01" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.silo_reb_magsentyou" { time 1.260869 2.995041 param "ep_02.reb_silo_magsentyou" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.silo_reb_thruhere" { time 0.014492 1.139004 param "ep_02.reb_silo_thruhere" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "!player" { time 0.021739 0.855072 param "!player" event_ramp { 0.3310 0.9443 0.5723 0.9443 } } event lookat "mark_hunter_ambush_1" { time 3.702899 5.007247 param "mark_hunter_ambush_1" event_ramp { 0.3310 0.9443 1.0433 0.9443 } } event lookat "!player" { time 1.057971 3.246376 param "!player" event_ramp { 0.3310 0.9443 1.9274 0.9443 } } event lookat "hunter_ambush_door" { time 2.905797 3.985507 param "hunter_ambush_door" event_ramp { 0.3310 0.9443 0.8187 0.9443 } } } channel "face to" { event face "!player" { time 0.014493 0.362319 param "!player" event_ramp { 0.0048 0.9833 } } event face "!player" { time 1.398551 3.326087 param "!player" event_ramp { 0.0762 0.2563 1.7593 0.2451 } } event face "hunter_ambush_door" { time 3.123189 3.905797 param "hunter_ambush_door" event_ramp { 0.0762 0.2535 0.6144 0.2423 } } } channel "move to" { event moveto "mark_cit_ambush_2" { time 0.028986 6.043478 param "mark_cit_ambush_2" param2 "Run" resumecondition forceshortmovement } } channel "Postures" { } channel "Gestures" { } channel "facial" { } channel "Trigger" { } faceposermodel "models\humans\group01\male_01.mdl" } mapname "maps\ep1_c17_00.bsp" scalesettings { "CChoreoView" "92" "SceneRampTool" "100" "RampTool" "84" "ExpressionTool" "66" "GestureTool" "100" } fps 60 snap off