"VGUI_Screens" { // This name here can be referenced from within a // vgui_screen entity to select this vgui panel "vgui_test_screen" { // The type indicates which type of panel to create // Coders will add new types as time goes by. // "vgui_screen_panel" is a generic panel type which can // read in .res files that have been built by VGUI's build mode dialog. "type" "vgui_screen_panel" // These describe the dimensions of the screen *in pixels* "pixelswide" 480 "pixelshigh" 240 // This is the name of the .res file to load up and apply to the vgui panel "resfile" "scripts/screens/vgui_test_screen.res" } "teleport_countdown_screen" { // Defined in c_info_teleporter_countdown.cpp "type" "teleport_countdown_screen" // These describe the dimensions of the screen *in pixels* "pixelswide" 480 "pixelshigh" 240 // This is the name of the .res file to load up and apply to the vgui panel "resfile" "scripts/screens/teleport_countdown_screen.res" } "slideshow_display_screen" { "type" "slideshow_display_screen" "pixelswide" 256 "pixelshigh" 128 "acceptsinput" 0 "resfile" "scripts/screens/slideshow_display_screen.res" } }