// Choreo version 1 event stoppoint "done" { time 3.700001 -1.000000 param "noaction" } actor "!Target1" { channel "Audio" { event speak "On" { time 0.179999 0.254466 param "NPC_MetroPolice.Radio.On" fixedlength cctype "cc_master" cctoken "" } event speak "Carry on" { time 0.673333 1.488344 param "NPC_MetroPolice.Cupcop.GoAway.Failure" fixedlength cctype "cc_master" cctoken "" } event speak "Off" { time 3.100001 3.246305 param "NPC_MetroPolice.Radio.Off" fixedlength cctype "cc_master" cctoken "" } event speak "chuckle" { time 2.100000 2.976463 param "NPC_MetroPolice.Cupcop.Chuckle" fixedlength cctype "cc_master" cctoken "" } } channel "Look At" { } channel "Face To" { } channel "Move To" { } channel "Posture" { } channel "Gesture" { } channel "Trigger" { } } scalesettings { "CChoreoView" "100" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "SceneRampTool" "100" } fps 60 snap off