// Choreo version 1 event stoppoint "STOP" { time 2.880000 -1.000000 param "noaction" } event section "pause" { time 2.613334 -1.000000 param "noaction" } actor "Alyx" { channel "audio" { } channel "look at" { event lookat "mark_alyx_sneaktrains_1" { time 0.053333 2.793333 param "mark_alyx_sneaktrains_1" event_ramp { 0.1180 0.9922 2.6100 0.9740 } } } channel "move to" { event moveto "mark_alyx_sneaktrains_0" { time 0.720000 2.766667 param "mark_alyx_sneaktrains_0" param2 "Run" resumecondition } } channel "faceTo" { event face "mark_alyx_sneaktrains_1" { time 0.053333 2.740000 param "mark_alyx_sneaktrains_1" event_ramp { 0.5040 0.9896 2.6220 0.9844 } } } channel "Postures" { } channel "Gestures" { } channel "facial" { } channel "Trigger" { event generic "unholster" { time 0.080000 0.580000 param "AI_UNHOLSTER" } } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } scalesettings { "CChoreoView" "25" "SceneRampTool" "100" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" } fps 60 snap off